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Old 10-11-2018, 06:49 PM
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GlassDeviant
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Join Date: Oct 2018
Location: Third rock from Sol
Posts: 66
Default Setting GM

I read an old thread about setting an account to GM, but it doesn't seem to do the complete job. I already set the account status field to 255 as per the old thread, but none of the live EQ slash commands work, and none of the EQEmu hashtag commands work.

For example as a test, I tried to give my monk a nice WR bag. First I did /create 17359, no dice. Next I tried #createitem 17359, still no dice but at least I got an error message.

I'm guessing I have to GM-enable one or more characters, so I went to the character_data table and found a field called GM. I am guessing this is the applicable field, but what do I put here? The same 255 as in the account table? Change the 0 to a 1 like a binary off/on?
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Old 10-11-2018, 07:04 PM
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Default

Try #help ..or.. #help [partial command name]

The proper way to 'summon' an item is..

#summonitem <item_id> (i.e., #summonitem 17005)

#si also works..
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Old 10-11-2018, 07:30 PM
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GlassDeviant
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Join Date: Oct 2018
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Default

Perfect, thanks for the #help

Now I just have to fix the UI mess I made when I renamed my server (have to rename all the character INI files). *sigh*

I'll apologize in advance for being a pest while I get up to speed on how this all works.

Cheers,
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Old 10-11-2018, 09:24 PM
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Default

I noticed something while I was examining all the WR bags, they're all 10-slot, whereas the live versions are not. Is this intentional, or is it just a matter of "we haven't gotten around to adjusting them yet"?
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