Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-12-2019, 08:52 AM
strugglegenerator's Avatar
strugglegenerator
Hill Giant
 
Join Date: May 2012
Location: Minnesota
Posts: 231
Question Mobs spinning during pathing

My NPC doesn't seem to look in the proper direction when he reaches a waypoint. Some waypoints he looks good, some waypoints he does like half a spin before continuing to move. I have already tried giving him proper headings at each waypoint, but that just made it worse. He patrols these waypoints back and forth with a delay of 0 between each waypoint, except for the first and last waypoint, where I've added a delay of 5 seconds. Here is a video showing the issue:
https://screencast-o-matic.com/watch/cql6qgURKh

This is my first time making my own grid and waypoints, so I'm guessing I did something wrong. Any advice is greatly appreciated. Thanks!
Reply With Quote
  #2  
Old 12-12-2019, 10:14 AM
chrsschb's Avatar
chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 905
Default

They spin to face north (511) at the WP if the heading is -1 (default). When you set headings did you reboot the zone?
__________________
Clumsy's World: Resurgence
Clumsy's World [2006-2012]
Reply With Quote
  #3  
Old 12-12-2019, 10:38 AM
strugglegenerator's Avatar
strugglegenerator
Hill Giant
 
Join Date: May 2012
Location: Minnesota
Posts: 231
Default

I set each waypoint heading to face towards the next waypoint, so there should be no spinning to face in other directions, since no waypoints are set to -1 or 0 or anything default.

Rebooted the zone, rebooted the server, still happens.
Reply With Quote
Reply

Tags
grids, pathing, waypoints

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:28 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3