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  #1  
Old 01-02-2006, 02:09 AM
mrkcmty3
Sarnak
 
Join Date: Aug 2005
Posts: 93
Default Boats and SHips

I'm back, and not done populating with boats and ships lol. Has anyone else done this? I haven't been on the forums for like ever.
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  #2  
Old 01-02-2006, 02:58 AM
lilmuff
Sarnak
 
Join Date: Jun 2003
Location: Winnipeg,Manitoba,Canada
Posts: 50
Default

All the servers ive played on knowone uses them,even Live dosent anymore.
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  #3  
Old 01-02-2006, 06:18 AM
image
Demi-God
 
Join Date: Jan 2002
Posts: 1,290
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When they updated DirectX in the EverQuest Client they broke object collision, you fall through boats now so it will never work.
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  #4  
Old 01-03-2006, 09:31 PM
Sarepean
Discordant
 
Join Date: Sep 2004
Posts: 253
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I didn't know that. Still, that sounds like something Sony would do--- "Well, we broke it. Let's make a patch and make it seem like it was broken to begin with and that we've fixed it by breaking it. Also, nerf two random classes. It will seem more authentic like that."
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  #5  
Old 01-04-2006, 01:44 PM
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Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
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OMG , you got me laughing my ass off at that one Sarepean. :lol:
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  #6  
Old 04-23-2006, 04:08 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
Default

I have noticed that with the Ghost ship (114) the collision is still working. Try it in oot.
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  #7  
Old 05-03-2006, 05:42 AM
Smedy
Sarnak
 
Join Date: Jan 2004
Location: Stockholm
Posts: 59
Default

Quote:
Originally Posted by Sarepean
I didn't know that. Still, that sounds like something Sony would do--- "Well, we broke it. Let's make a patch and make it seem like it was broken to begin with and that we've fixed it by breaking it. Also, nerf two random classes. It will seem more authentic like that."
hahahahah, sad but very very true
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  #8  
Old 05-07-2006, 04:51 AM
hansolojim
Fire Beetle
 
Join Date: Jan 2002
Posts: 28
Default re

I heard a rumor that boats will be back on live when that progression server opesn.
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  #9  
Old 05-27-2010, 12:49 AM
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joligario
Developer
 
Join Date: Mar 2003
Posts: 1,490
Default

Here's a little info on boats from some step brothers I know.

http://www.youtube.com/watch?v=o8T095mFdW8
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  #10  
Old 05-27-2010, 01:55 AM
mrkcmty3
Sarnak
 
Join Date: Aug 2005
Posts: 93
Default

Wow, we've come a long way! Will Farrel and the guy from Tom Goes to the Mayor/Tim and Eric's Awesome Show solved the problem?
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  #11  
Old 05-27-2010, 02:22 AM
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joligario
Developer
 
Join Date: Mar 2003
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Yeah, I couldn't help myself.
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  #12  
Old 05-17-2011, 01:41 PM
Zothen
Hill Giant
 
Join Date: Apr 2011
Location: Germany
Posts: 163
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Could someone please tell me the current status on ships and why they are such a problem? I just realized the raft in oasis isnt working at all and the boats in qeynos / freeport are warping badly.

Maybe we could work something out together to get them working.
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  #13  
Old 05-17-2011, 04:51 PM
image
Demi-God
 
Join Date: Jan 2002
Posts: 1,290
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The old school EQ boats have not worked for a long time as far as you being able to properly walk on them and such due to a DX upgrade in EQ. They were replacd by NPC's at docks and such that you hail for your destination.

The rafts could be setup to work but by default without a quest file no they do not do anything.
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  #14  
Old 05-17-2011, 05:12 PM
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devn00b
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Posts: 15,658
Default

/cough thread necros!
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  #15  
Old 05-17-2011, 09:39 PM
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ChaosSlayerZ
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Join Date: Mar 2009
Location: Umm
Posts: 1,492
Default

the alternative gender of race 73 ship, display some pre-beta viking boat which is very solid
however that thing is HUGE (size of icebreaker) and won't re-size - it simply doesn't fit into a qeynos harbor
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