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  #16  
Old 07-28-2007, 05:20 PM
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CrabClaw
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Nice, and very interesting I'll have to buy a couple boxes just in case. I would love to see the if some of the zone re-vamps could be implemented or some of the newer features. I loved the new freeport.
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  #17  
Old 07-28-2007, 11:37 PM
Angelox
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Might just be he's giving new people arriving to EqEmu a legal way to play again, since Titanium is just about sold out.
I still have access to one of my friends EQ accounts (I think he paid a year and never plays), anyways, someone said the FP boat was running again and it is. Only thing is, it's a much smaller skiff with no visible cabin access, and it got to Freeport in a fraction of the time it used to take (was so fast, I either missed the stop in OOT, or it doesn't at all). They must have made this for the Progression Server players.
I didn't really like the new skiff that much, I always thought the old one looked like something out of a painting.

EDIT:
I was just at www.walmart.com looking for Anniversary and saw they have Titanium for sale again $18.82 - ironically, Anniversary is out of stock but Titanium is available.

Last edited by Angelox; 07-29-2007 at 07:47 AM..
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  #18  
Old 07-29-2007, 05:07 AM
John Adams
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Personally, I'd like the core engine to support any and all Live content, regardless of what currently does not work. Sure there's tons to fix that could be working now, but if you are not a programmer and cannot make the effort to help, you cannot complain. Period.

I think the Anniversary support is a fantastic step. There are some of us who enjoy new content as well. This is not just about EQ-Ancients.
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  #19  
Old 08-01-2007, 04:40 AM
ArChron
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Agree with John Adams... while I like the classic EQ (no PoK books, a CR truly means running, and dying is really something to be avoided) there isn't anything wrong with upping the server to support Anniversary edition. Can't go to the movies one night without blowing the equivalent of $20... To keep new folks coming to the Emu you have to support what your prospective "public" is able to buy in the stores.

On the home server I tend to fiddle around with all the different races/classes. I run Angelox's classic database (Ax's new Froglok home is very cool, and on Live my main is a froglok necro on FV). Opening up other new zones for home play just gives more places to explore.
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  #20  
Old 08-01-2007, 08:56 AM
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CrabClaw
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The entertainment value you get from this project is way more than the price of the discs. The twenty bucks is well spent, I spend more on a bottle of my fav' Columbia Valley Merlot fer cry'in out loud.

And that don't last nearly as long baby.
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  #21  
Old 08-01-2007, 10:31 AM
Jonathan5
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I'm not one of those "stingy" penny pinchers who wont go out an buy something like this for $20.00 because I already have Titanium, but I feel that if it was possible to get the client for free (which there are ways, proabably many) this would be much more sucessful, population wise. I use to play on a Ultima Online Emulated server and everyone just downloaded the 15 day trial off of Fileplanet. EqEmu doesn't condone of this type of thing because of legal actions and what not, which I perfectly understand... this was just my opinion thats all. I'm sure others feel the same way.
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  #22  
Old 08-01-2007, 10:39 AM
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Damilis
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Actually, EQEmu couldn't care less how you get your client files as long as it is by a legal & legit means. Downloading the trilogy of the sony site for use with EQEmu is perfectly acceptable, kosher, legal, etc.... its just that it isnt compatible with EQEmu at the moment

When the devs made the decision to make EQEmu run from a fresh install off a set of disks versus continually chasing EQLive... i jumped for joy! Even if I had to "shell out the $20" for titanium, its still 10000x times better than accidentally patching to live and screwing my ability to play EQEmu for months at a time (aka, the way it USED to be before the coded for Titanium)

...but i suppose that the Devs will never be able to make everyone happy. Bitch about not being able to play EQEmu at all or bitch about having to shell out a one time fee of $20.... *sigh*
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  #23  
Old 08-01-2007, 10:59 AM
mattmeck
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Quote:
Originally Posted by Jonathan5 View Post
I'm not one of those "stingy" penny pinchers who wont go out an buy something like this for $20.00 because I already have Titanium, but I feel that if it was possible to get the client for free (which there are ways, proabably many) this would be much more sucessful, population wise. I use to play on a Ultima Online Emulated server and everyone just downloaded the 15 day trial off of Fileplanet. EqEmu doesn't condone of this type of thing because of legal actions and what not, which I perfectly understand... this was just my opinion thats all. I'm sure others feel the same way.

Well the differences for eq vs other games are

EQ does not keep a specific DL up for very long, it changes daily most times.

EQ does not allow other sites to host there patches (WOW) so back patching is then illegal

Because of the way SOE does business in a different way then any other MMO company, they protect themselves hard core compared to most others. Its not about our personal feelings or the way we want tings to be. The decisions are based on whats legal, and on how to keep SOE from closing us down for good.

Our no warez policy and our policy on sending people to buy disk sets, keeps SOE off our backs, because we are breaking no laws.
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  #24  
Old 08-01-2007, 11:57 AM
Jonathan5
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"Our no warez policy and our policy on sending people to buy disk sets, keeps SOE off our backs, because we are breaking no laws."
Yeah I got that, but I guess I was just stating the obvious that if EQ was like other MMO's in the sense they weren't so hardcore in protecting themselves it'd be much more popular.
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  #25  
Old 08-01-2007, 04:47 PM
John Adams
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Quote:
Originally Posted by CrabClaw View Post
I spend more on a bottle of my fav' Columbia Valley Merlot fer cry'in out loud.
Hah! $20 buys a couple gallons of Berringers! Nothin like a good sippin wine while you're coding.
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  #26  
Old 08-02-2007, 05:05 AM
ArChron
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Berringers?!? Feh... Just go visit "Uncle Carlo" (Carlo Rossi in the big green jug) if you want cheap wine...

Now if only my Caol Ila didn't cost an arm and a leg...

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  #27  
Old 08-02-2007, 05:36 AM
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CrabClaw
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California vino... /facepalm... (hehe - joking)

But any how, did you see the Anni_EQ CD count? A whopping 8! Ack. Man this game has a lot of leg for being 'classic'. I think the only other game I bought that takes as much real estate is my Sims 2 collection (I am waiting for Bon Voyage to come out....so it will eclipse it for the mean time).

Beginning install party......
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  #28  
Old 08-02-2007, 08:04 AM
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CrabClaw
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Sorry I can't edit my posts.

Actually after trying the AE Edition, it still has problems hooking up to the current version (rev 1022 - both minilogin and internet). So stay clear for a bit or you'll be forced to re-install Titanium. Like me

No problem though.
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  #29  
Old 08-03-2007, 01:26 AM
Soregon
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I don't know why Sony is so uptight. When EQ 2 was released they should have released all the code for EQ 1. Thats one thing I liked about UO freeservers was the fact that you could patch live. To my knowledge it hasnt effected their playerbase. EQ is almost as old as UO.
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  #30  
Old 08-03-2007, 05:29 AM
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CrabClaw
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The reason for that is two fold, one is that they are not set up corporate-wise (SoE has always been $$Profit/damn the quality) to do that, and there is also an issue of copyrights to the code base. Parts of the code are owned by a couple different companies so the legal nightmare of getting the GPL-like releases from all them would not be worth it to them.

EQ, in its smoky, stained carpet, casino-addict filled state, is still making money for them as well. You want a GPL-style mmo, it would be far less trouble to start a open source project and start re-building your own engine. (This is my goal in the long-long term - from what I learn here and with other projects.)


This leads me to question number two: How is the Anniversary Edition Support coming? Has anyone got it to work? It can log into character select but get unhandled opcodes when I try to log in and/or try to create a new character. I was just wondering if I did something wrong or is AE support still in an un-working stase?

Last edited by CrabClaw; 08-03-2007 at 01:33 PM..
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