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  #31  
Old 10-13-2015, 01:33 PM
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provocating
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Well I said my source was around January. It could had been February, 2015 but no later than that.
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  #32  
Old 12-10-2015, 02:30 PM
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So, something worth noting that I ran into a few days ago...

I had a player that would get stuck trying to gate back to their bind point in City of Mist - a zone I'd commonly had the issue with. He would get a message about it not being a valid zone and then it'd try to port him to the Arena (which I replaced with the old version of the zone that he didn't have, so he'd then crash).

I couldn't find an error in any logs associated with what he was seeing as far as the zone not being available. He ran back and zoned in just fine and bound again and now can gate with no problem at all.

So, I'm wondering if maybe this problem got fixed somewhere along the way, or at least for this zone. That would explain the behavior, at least in my mind.

Thoughts?
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  #33  
Old 12-10-2015, 04:21 PM
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Just wanted to chime in. I've ran a Feb source for quite a while, and just recently updated again and I've had no reported issues.

UF is the only supported client on my server.
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  #34  
Old 12-10-2015, 04:28 PM
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provocating
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That is probably why too.

My only issue is when someone using a client other than UF rolls around with other players. They tell me "I am bugged" and log in and out a few times, then it works for a bit.
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  #35  
Old 12-11-2015, 02:56 AM
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If that is why for you, it isn't for me. I was seeing it on toons on the same PC with the same client.

Either way, I'll do a little more testing in the next few days. I could make it happen pretty easily in a few zones.
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  #36  
Old 12-11-2015, 09:37 AM
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Quote:
Originally Posted by N0ctrnl View Post
If that is why for you, it isn't for me. I was seeing it on toons on the same PC with the same client.

Either way, I'll do a little more testing in the next few days. I could make it happen pretty easily in a few zones.
But do you experience it only with a specific client?
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  #37  
Old 12-11-2015, 11:59 AM
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I've seen it on Titanium and RoF2. Not tried any of the others.
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  #38  
Old 12-25-2015, 08:43 PM
Hateborne
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This is Hateborne from EZ.

We're seeing it PLENTY with our boxing environment. In example: Warrior, cleric, rogue, druid zone in without issue. Wizard is "isolated". The other four can see and interact with each other but the wizard cannot. ALL five characters can interact with the game, but heals/buffs/etc do not cross this invisible barrier. It acts almost as if the wizard (or the other four, not sure which) are in a separate zone/instance. It does not seem to be client specific as UF and RoF2 clients both experience it.

Please let me know what I can provide from a dev/GM standpoint to assist.


-Hate
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  #39  
Old 12-25-2015, 08:59 PM
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I know for sure it was happening before January 2015, with that source
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