New issue!
Ok, so I managed to resolve the last one. And now amd stuck on getting the world to boot. I beleive i have everything properly done, and am useing rev 1751. have minilogin set up, batch file and everything else set up from what I can find on the forums. This iwas what im getting when I launch the batch,
[05.02. - 22:39:23] Starting Log: logs/eqemu_debug_world_3924.log
[05.02. - 22:39:23] [WORLD__INIT] Loading server configuration..
[05.02. - 22:39:23] [WORLD__INIT_ERR] Loading server configuration failed.
This is my eqhost.txt
[LoginServer]
Host=localhost:5999
This is my minilogin set up
[LoginServer]
loginserver=localhost
loginport=5999
worldname=WARDS
worldaddress=localhost
locked=false
account=
password=
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
And here is my eqemu_config.xml
<?xml version="1.0">
<server>
<world>
<!-- Set the shortname to ONE word. The longname is what shows up on server list -->
<shortname>WARD</shortname>
<longname>♦W♦A♦R♦D♦▓In Development!</longname>
<!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION -->
<!-- <address>do.not.edit</address> -->
<!-- <localaddress>do.not.edit</localaddress> -->
<!-- Loginserver information. DO NOT EDIT -->
<loginserver>
<host>localhost</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>
<!-- Server status. Default is unlocked DO NOT EDIT RIGHT NOW -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. DO NOT EDIT -->
<tcp ip="localhost" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>somelongrandomstring12345</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. DO NOT EDIT -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. DO NOT EDIT -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>
<zones>
<!-- The defaultstatus is what status the new toons will have on your server -->
<defaultstatus>0</defaultstatus>
<!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW-->
<ports low="7000" high="7100"/>
</zones>
<!-- Set username to root and password is your MySQL password and db to peq -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password></password>
<db>peq</db>
</database>
<!-- Launcher Configuration DO NOT EDIT-->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. DO NOT EDIT -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. DO NOT EDIT -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
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Im nor seeing anything painfully obvious that I am missing, Would love to let you guys comb over it to see what you might fight, Thanks again!
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