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  #1  
Old 03-26-2010, 08:24 PM
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Zandig
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Default SOD client and MiniLogin "login" solution

For those of us still using MINILOGIN a modification is needed in order for the "Seeds Of Destruction" client and MiniLogin to "login" properly with the SOD client. Updated login opcodes are needed as follows:

- You must modify the contents of your 'opcodes.conf' file in your EQEmu server startup directory.

- Modify the contents of the file 'opcodes.conf'

1) Staring at around line 454 of the file 'opcodes.conf' (use the program NOTEPAD++ to get the line numbers)
http://notepad-plus.sourceforge.net/uk/site.htm

2) [b]Replace the following lines:
Code:
#Login opcodes
OP_SessionReady=0x0001
OP_Login=0x0002
OP_ServerListRequest=0x0004
OP_PlayEverquestRequest=0x000d
OP_PlayEverquestResponse=0x0021
OP_ChatMessage=0x0016
OP_LoginAccepted=0x0017
OP_ServerListResponse=0x0018
OP_Poll=0x0029
OP_EnterChat=0x000f
OP_PollResponse=0x0011
3) With the following updated opcodes for the SOD client which will allow you to log in successfully:
Code:
#EQEmu Public Login Server OPCodes
OP_SessionReady=0x0001
OP_Login=0x0002
OP_ServerListRequest=0x0004
OP_PlayEverquestRequest=0x000d
OP_PlayEverquestResponse=0x0022
OP_ChatMessage=0x0017
OP_LoginAccepted=0x0018
OP_ServerListResponse=0x0019
OP_Poll=0x0029
OP_EnterChat=0x000f
OP_PollResponse=0x0011
and save the file.

These updated "Seeds of Destruction" client login opcodes can be found in your SVN directory in the file:
EQEmuLoginServer/login_util/login_opcodes_sod.conf

NOTES:
- Be sure to backup your original 'opcodes.conf' file in case you want to switch back to the "Titanium" or "Secrets of Faydwer" client as the login opcodes for those clients differ from those of the "Seeds of Destruction" client when using MiniLogin.
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  #2  
Old 05-07-2010, 12:12 AM
walk
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Join Date: Apr 2010
Posts: 18
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This isn't working for me.

I got minilogin setup and my server is talking to it ("1 server(s), 0 client(s) connected")

I try to login with SoD client (downloaded from steam), minilogin shows a client trying to connect ("new client from 127....". and "1client(s) connected") but then the client just hangs there at "logging into server, please wait".

Pretty sure I did everything right, followed this guide http://www.eqemulator.net/wiki/wikka.php?wakka=Windows
and made the change listed above... no dice!

I'm on Win7 with firewall disabled (behind routers).

Here's my config files...

(minilogin\Loginserver.ini)---

Code:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=127.0.0.1
loginserver2=newlogin1.eqemulator.net
loginport=5999
loginport2=5999
worldname=walkworld
worldaddress=127.0.0.1
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
--------
eqemu\eqemu_config.xml--

Code:
<?xml version="1.0"?>
<server>
<world>

<shortname>walkworld</shortname>
<longname>walks EQ world of madness</longname>


<!-- address has to be specified for minilogin to work -->
<address>localhost</address>
<localaddress>localhost</localaddress>

<!-- Loginserver information. -->
<loginserver>
<host>localhost</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>1234abcd</key>

<!-- Enable and set the port for the HTTP service -->
<http port="9080" enable="true" mimefile="mime.types"/>
</world>

<!-- Database configuration, replaces db.ini -->
<database>

<host>localhost</host>
<port>3306</port>
<username>root</username>
<password> [my password here]</password>
<db>peq</db>
</database>
</server>
----
and I put those opcodes in 'opcodes.conf'
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  #3  
Old 05-07-2010, 12:35 PM
Congdar
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change StandAlone to MiniLogin
http://www.eqemulator.org/forums/sho...3&postcount=14
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  #4  
Old 05-07-2010, 01:11 PM
walk
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I did try that but it doesn't make any difference. The server connects to Minilogin just fine either way, and the client actually connects, it just never gets past "logging into server.. please wait".

I'lll look thru that other stuff when I get home tonight though. Some of that I'm not sure about.. like "If you have set the status field to GM status (200+) you must also have a matching entry in the gm_ips table" ???

I'm running the server and client (and Minilogin) on the same system, everything is set to localhost/127.xxx
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  #5  
Old 05-07-2010, 02:09 PM
Andrew80k
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Posts: 659
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If that's the case, then it could be something else. What's in your logs? Are you getting client connects in there?
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  #6  
Old 05-07-2010, 02:19 PM
Congdar
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i run everthing on the same system too... but I use the actual IP. Please follow the steps in my link and tell me where it fails?
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  #7  
Old 05-07-2010, 04:25 PM
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Zandig
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In the 'variables' table in your database is your "LoginType" set to the value of "MiniLogin" (without the quotes)?
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  #8  
Old 05-07-2010, 04:36 PM
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Zandig
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Location: New York City
Posts: 180
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Your config files look almost identical to mine.

However in your 'eqemu_config.xml' you have this section:

Code:
<?xml version="1.0"?>
<server>
<world>

<shortname>walkworld</shortname>
<longname>walks EQ world of madness</longname>


<!-- address has to be specified for minilogin to work -->
<address>localhost</address>
<localaddress>localhost</localaddress>

<!-- Loginserver information. -->
<loginserver>
<host>localhost</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>
I have it this way:

Code:
<?xml version="1.0">
<server>
        <world>
                <shortname>minilogin</shortname>
                <longname>My Minilogin</longname>
                
                <!-- Only specify these two if you really think you need to. -->
		<address>127.0.0.1</address>
		<localaddress>127.0.0.1</localaddress>
		
		<!-- Loginserver information.  -->
        <loginserver>
		<host>127.0.0.1</host>
		<port>5999</port>
		<account></account>
		<password></password>
        </loginserver>
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  #9  
Old 05-07-2010, 09:02 PM
GeorgeS
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Posts: 1,475
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In my case I was running SOF and emy ver 1316 runs fine. Switching to SOD also does not work. Password rejected after the password entry in the client.

So there's more to running SOD than appears - especially if SOF works great.

...still waiting to get SOD working as well
If there's another minilogin - anyone have the compiled version?

GeorgeS
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  #10  
Old 05-07-2010, 09:10 PM
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trevius
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Location: USA
Posts: 5,946
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GeorgeS, you can always setup the Open Source Login Server from here if you wanted:

http://code.google.com/p/projecteqemu/downloads/list

It isn't too hard to set up and once you do, it works much better than MiniLogin. As far as I know, there is only 1 version of MiniLogin binaries around, so if that isn't working for you for SoD, maybe something else is wrong with it. I haven't tried the changes that Zandig suggested in this thread on for MiniLogin, because I don't use it anymore, just the open source one.
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  #11  
Old 05-07-2010, 10:26 PM
walk
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Join Date: Apr 2010
Posts: 18
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Quote:
Originally Posted by Andrew80k View Post
If that's the case, then it could be something else. What's in your logs? Are you getting client connects in there?
Well there's a million log files.. what should I look for?

Yes it appears the client can connect.

Here's what I look like when I boot Minilogin and the server
(sorry for the huge pics..)


Here's with the client trying to connect (entered name & PW) it just hangs here forever... no error message or anything.

Note the "new client from" and shown in the title bar of Minilogin.. still no dice.



it doesn't matter what name/pw I try (an account I think I setup right in the db, or just total garbage) I never get anything but that screen..
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  #12  
Old 05-07-2010, 10:28 PM
walk
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Join Date: Apr 2010
Posts: 18
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Quote:
Originally Posted by Zandig View Post
Code:
<?xml version="1.0">
<server>
        <world>
                <shortname>minilogin</shortname>
                <longname>My Minilogin</longname>
                
                <!-- Only specify these two if you really think you need to. -->
		<address>127.0.0.1</address>
		<localaddress>127.0.0.1</localaddress>
		
		<!-- Loginserver information.  -->
        <loginserver>
		<host>127.0.0.1</host>
		<port>5999</port>
		<account></account>
		<password></password>
        </loginserver>
So you have the 127... ip instead of "localhost" - I just tried that, no help.. It doesn't seem to be a problem with the connections.. I am GETTING connections, it's just that the client hangs up.

I really don't think the Steam SoD client works with Minilogin.. at least not the version I have (6.2)
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  #13  
Old 05-07-2010, 10:55 PM
walk
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Join Date: Apr 2010
Posts: 18
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Quote:
Originally Posted by Zandig View Post
In the 'variables' table in your database is your "LoginType" set to the value of "MiniLogin" (without the quotes)?
I don't know.. how do I check this? I'm a total mysql noob.. I did follow the guide and set it up correctly as far as I can tell.. If you look at the screenshots Minilogin says "Server mode: Minilogin" and World.exe says something similar "[WORLD_LS] Setting World to MiniLogin Server type"...
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  #14  
Old 05-07-2010, 11:01 PM
walk
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Join Date: Apr 2010
Posts: 18
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Quote:
Originally Posted by Congdar View Post
i run everthing on the same system too... but I use the actual IP. Please follow the steps in my link and tell me where it fails?
Thanks, well I have no idea where it fails, but this
6. You must have an entry in your database account table for each system on your lan
I *think* I did this. I did enter a few mysql commands following the guide..
7. The account entries must have the IP of the connecting system in the minilogin_ip field
Not sure what this is... how do I check it?

8. If you have set the status field to GM status (200+) you must also have a matching entry in the gm_ips table
NO clue what this means I did set the GM status to 250.

Again, I don't get any "bad account/password" or any other kind of error messages from the client, it just hangs up forever...

It does the same thing when I try to connect to the public Loginserver.
When I try to connect to PEQ's loginserver (which is supposed to support SoD) it kicks back immediately with "account/password not found" etc... so I know it works, at least that far.... :/
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  #15  
Old 06-23-2010, 10:19 AM
wuvil
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Join Date: Jun 2010
Posts: 7
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I seem to have a similar problem described here: http://www.eqemulator.org/forums/sho...953#post188953 (Third post, first two for other files and stuff) I've tried everything i could come across but it still does not go past the login screen.. Could anyone please help me out?
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