Actually, I'm not aware of any texture data being stored on peq..but, I could be wrong...
The client program has the resource locally and we just tell it what to use..not provide it to the program for use.
EDIT:
The fact is, we are not breaking the EULA by providing a software emulator product.
Server admins are not breaking the EULA by providing a service, based on our product.
You the user are the one who is actually breaking the EULA.
So long as we, or server admins, don't supply/distribute copyrighted material, the only rules being violated are by the end-user.
This is essentially what has kept us alive this long and why p99 was able to enter into an agreement with Daybreak.
https://www.everquest.com/news/project-1999-daybreak