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  #1  
Old 01-21-2023, 11:36 PM
bryan4268
Fire Beetle
 
Join Date: Oct 2021
Location: Texas
Posts: 25
Default Classic Quest Broken / Help

So i have a long term goal ( like everyone else to create a classic like server but with a twist) and for the most part i have a lot of work done. I was wondering if there was such a way to Delete / Remove / Omit the built in quest or if someone could point me in the right direction. Here is what I have going on , i have all classic spells, mobs, items , and everything for the expansions that i want.

However when i turned in 2 Deathfist slashed belts , i got the correct faction amounts that i was expecting however the factions that were effected were not the ones i was expecting the values i received were

the sambata tribe +5 yelinak -1 sarnak collective -1 thrall of kly 1

So i have 2 question's. is there an easy way to fix this in the code it self , or is there a way to quickly delete all quest , and i will just "task" in the quest that i want.

I do have C++ skills and feel like that would be the simplest fix, i assume what happened is the faction values have changed with later clients and i am using titanium ( i haven't test on another client but will most likely while awaiting an answer here) i still don't fully understand , what information is client side and what info is server side for everything. What i am assuming is the quest are built into the client when i do the turn in it is sending the old values which have been replaced in later clients, and the DB reflects that.


Sorry for the long post but i figured the more info i provide the better chances of me getting an answer are.


PS ( after i resolve this my next question may be the EOC task editor not working i will attempt to add the missing fields to the table then move whatever values, but if someone knows a fix to this and wants to avoid me posting another question i would be grateful.) After ready i have already ruled out , trying to use an older version of the database. and have too much work involved into this project but will give up / start over if i have to but from what i read no one will suggest using anything but the most recent version of the database
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Old 01-22-2023, 12:37 AM
Akkadius's Avatar
Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,067
Default

EOC is very much deprecated, there is a far superior task editor in Spire

Make sure your database and server are up to date to use it

https://github.com/Akkadius/spire
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Old 01-22-2023, 01:11 AM
bryan4268
Fire Beetle
 
Join Date: Oct 2021
Location: Texas
Posts: 25
Default

i will do that tomorrow, ( i havent really used EOC just figured it could help with my issues) ?

any idea on why turning in DF belts would grant me 4 faction modifiers i have never heard of? and is this something i could fix with spire?

i wish this wasnt developed so long ago so the info today could be better organized..

thank you for your response
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Old 01-22-2023, 01:34 AM
bryan4268
Fire Beetle
 
Join Date: Oct 2021
Location: Texas
Posts: 25
Default

sorry to post twice back to back , i did get the tool installed and it is working (hosted from you) I see it don't allow remote connections and my server is not local to me and I figured it would be easier.

I think I already know the next answer to my question and that is if there is a way to Delete the current quest in Game? if not my plan will be to ( delete captian Harzen , remake an exact npc ( or simply change his NPC ID depending on how the "factory quest" works) in his place and then making the quest/task with my newly created NPC , my only concern is that i don't know if the client is looking for a npc name when i turn i the belts or a npcid ,i would assume an ID but i cant really be sure ,


Thanks for your help .
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