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Support::Windows Servers Support forum for Windows EQEMu users. |
03-02-2015, 06:36 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Is there a way....
Is there a way to play your own server through LAN with no internet. I have had to move and wanted to continue working,on the server and just wondering if there was a way. I set up a private login, but doesn't actually log In.
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03-02-2015, 06:40 PM
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Discordant
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Join Date: Apr 2014
Location: United Kingdom
Posts: 276
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Yes, it's entirely possible and I suspect a fairly common scenario. Please post the configs of your server and login server and I'm sure we will be able to help. Have you followed http://wiki.eqemulator.org/p?Windows...Guide&frm=Main ?
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03-02-2015, 07:05 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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I'm on my phone trying to do this, so forgive me.
Login server - 127.0.0.1
Port - 5998
Account - Admin
Password - (mypw)
Set to unlocked.
Database and qsdatabase are
Host - 127.0.0.1
Port - 3306
User - root
Password - (mypwformysql)
Db - peq
I followed the guide and got to where it says; (In the login window) network error - handle_NewLSInfo error remote address was null defaulting to stream address 127.0.0.1
When I fire up the client (my host file is
[LoginServer]
Host=127.0.0.1:5998 )
And use the default Admin account it says. New titanium client (I'm using RoF2) from 127.0.0.1:55575.
And sits there at logging in please Wait.
I'm using,the Eqclient that you normally would if you had internet.
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03-02-2015, 07:09 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Oh. And my login file is
Host = 127.0.0.1
Port = 3306
Db = peq
User = root
Password = (mysqlpw)
Subsystem = MySQL
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03-02-2015, 08:13 PM
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Developer
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Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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Also need your
Code:
local_network = ?.?.?.
under [options]
__________________
Uleat of Bertoxxulous
Compilin' Dirty
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03-02-2015, 08:47 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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I'm sorry.
192.168.1.
I'm assuming since I do not have internet and in return have no local ip. (According to IPCONFIG) I need to change it to 127.0.0.1?
I've never done offline work before, so apologize for my ignorance.
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03-02-2015, 10:33 PM
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Developer
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Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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It's ok not many people go solo like that.
Yes, is what you need to use for same computer game/server.
You could also just use the same setup as a public server, sans the router work, and just point your client to your LAN IP address - if you have a LAN setup.
__________________
Uleat of Bertoxxulous
Compilin' Dirty
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03-02-2015, 10:47 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Hmm, setting local_network to 127.0.0. Isn't working.
StI'll gives me Handle_NewLSInfo error, remote address was null, defaulting to stream address 127.0.0.1
:\ upsetting. Lol. When I load client it says server was logged in.
When I log in it says session ready received from client, but it's still stuck on 'logging in to the server, please wait.'
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03-02-2015, 11:06 PM
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Dragon
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Join Date: Dec 2008
Location: Tennessee
Posts: 654
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Check your port settings again. Up top it shows as 5998 which is for Titanium. You said you were using RoF2 so set the port to 5999 and that includes your client host file as well.
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03-02-2015, 11:50 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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I've tried all settings changed from 5999 and 5998 with No results. -sigh- lol.
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03-02-2015, 11:53 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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I mean, when I changed it said information was incorrect, which isn't right... I'm sure I typed everything correctly. ><
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03-09-2015, 12:32 AM
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Fire Beetle
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Join Date: Mar 2015
Location: East coast USA
Posts: 4
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Same problem
So I recently set up a debian7 x64 virtualbox VM as eqemu server, followed steps (up to but not completing 21, can't log in).
I did a lot of digging around and figured out how to add data to the tables with mysql. That was fun, but things still aren't working.
I'm configured to use this private server only from within my private IP space. For the moment, I don't need any external connections to it.
I start ./loginserver, and it seems to be working; however, as soon as I start ./world, the loginserver window produces the following error and drops to prompt:
[Network] [03.09.15 - 00:31:45] New world server connection from 127.0.0.1:33043
[Network Error] [03.09.15 - 00:31:45] Handle_NewLSInfo error, remote address was null, defaulting to stream address 127.0.0.1.
Segmentation fault
Note that this occurs before ever trying to actually use the client. Simply activating ./world is enough to generate this error.
I'm ready to supply additional info on demand, but at the moment I'm not sure what would be helpful.
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03-10-2015, 03:41 PM
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Fire Beetle
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Join Date: Feb 2015
Location: California
Posts: 11
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Quote:
Originally Posted by Sinclipse
I'm on my phone trying to do this, so forgive me.
Login server - 127.0.0.1
Port - 5998
Account - Admin
Password - (mypw)
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If you are talking about the eqemu_config.xml file, I got mine to work by leaving the account and password in this section blank. The actual login info is "sha" encrypted in the database, and you need to set this up separately. The loginserver cannot use unencrypted login info. This really tripped me up for a long time, until I realized just what "sha" was.
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03-11-2015, 05:03 AM
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Discordant
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Join Date: Apr 2014
Location: United Kingdom
Posts: 276
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The above seems right. IF you look at http://wiki.eqemulator.org/p?Windows...Guide&frm=Main there is no username and password specified (you don't need them). I'll add a note to specifically say that they are missed out intentionally.
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03-13-2015, 04:25 AM
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Demi-God
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Join Date: Oct 2010
Posts: 1,333
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This is what I use for my working server right now:
LOGIN.INI
Code:
[database]
host = 127.0.0.1
port = 3306
db = peq
user = root
password = *******
subsystem = MySQL
[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 127.0.0.1
[security]
plugin = EQEmuAuthCrypto
mode = 5
[Titanium]
port = 5998
opcodes = login_opcodes.conf
[SoD]
port = 5999
opcodes = login_opcodes_sod.conf
[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
EQEMU_CONFIG :
Code:
<server>
<world>
<shortname>huppys</shortname>
<longname>Huppys Norath</longname>
<loginserver>
<host>127.0.0.1</host>
<port>5998</port>
<account>huppyadmin</account>
<password>*****</password>
</loginserver>
<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->
<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>sowhatdoesthisonestringdoforyou</key>
<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>
<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>127.0.0.1</host>
<port>7778</port>
</chatserver>
<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>127.0.0.1</host>
<port>7778</port>
</mailserver>
<zones>
<defaultstatus>1</defaultstatus>
<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>*****</password>
<db>peq</db>
</database>
<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>
<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>
If you notice, I do have an "admin" name and password setup in config for login. Works fine.
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