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  #1  
Old 05-29-2017, 11:27 PM
Kikinaak
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Default Zone crashing in Shadeweavers

I'm getting some odd zone crashes in Shadewavers, trying to figure out where to start narrowing it down. I ran Akkas installer, no bots, stock DB. I've changed nothing on any of the mobs, quests, or db in shadeweavers. I go around collecting pelts off the needleclawed hoppers for backpacks, and get randomly kicked to the disconnect screen. I'm not interacting with any of the npcs when it happens, just doing mass hopper poaching. Crash log for the zone says EXCEPTION_ACCESS_VIOLATION followed by a long dump of my dlls and their versions, but doesnt give much clue as to what is causing the error. However I'm seeing 2 things in other logs that may be related.

First is from zone_6700.log, heres a snip of the suspicious bits...
Quote:
[05-29-2017 :: 19:50:12] [Quests] Loading perlemb plugins.
[05-29-2017 :: 19:50:12] [Quests] Unable to read perl file 'plugin.pl'
[05-29-2017 :: 19:50:12] [Quests] Unquoted string "false" may clash with future reserved word at plugins//Expeditions.pl line 375.
[05-29-2017 :: 19:50:12] [Quests] Subroutine Cwd::fastcwd redefined at C:/Perl/lib/Cwd.pm line 812.
[05-29-2017 :: 19:50:12] [Quests] Subroutine Cwd::getcwd redefined at C:/Perl/lib/Cwd.pm line 812.
[05-29-2017 :: 19:50:12] [Quests] Subroutine Cwd::abs_path redefined at C:/Perl/lib/Cwd.pm line 812.
[05-29-2017 :: 19:50:13] [Quests] Subroutine CalcDestFromHeading redefined at plugins//path_tools.pl line 221.
[05-29-2017 :: 19:50:13] [Quests] "my" variable $Item1 masks earlier declaration in same scope at plugins//quest_handin.pl line 19.
[05-29-2017 :: 19:50:13] [Quests] "my" variable $Item2 masks earlier declaration in same scope at plugins//quest_handin.pl line 21.
[05-29-2017 :: 19:50:13] [Quests] "my" variable $Item3 masks earlier declaration in same scope at plugins//quest_handin.pl line 23.
[05-29-2017 :: 19:50:13] [Quests] "my" variable $Item4 masks earlier declaration in same scope at plugins//quest_handin.pl line 25.
Also this from shadeweaver_version_0_inst_id_0_port_7000_7588.log (not the crash log)
Code:
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\zone\mob_ai.cpp (1278): Mob::AI_Process 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\zone\npc.cpp (753): NPC::Process 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\zone\entity.cpp (486): EntityList::MobProcess 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\zone\net.cpp (512): <lambda_a1b3536d0e99472c45daaa01d89a153e>::operator() 
[05-29-2017 :: 19:50:11] [Crash] c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.10.25017\include\functional (212): std::_Func_impl<<lambda_a1b3536d0e99472c45daaa01d89a153e>,std::allocator<int>,void,EQ::Timer *>::_Do_call 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\common\event\timer.h (39): <lambda_4a62a3c5557233412b20b69a12aafc23>::<lambda_invoker_cdecl> 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\libs\libuv\src\win\timer.c (193): uv_process_timers 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\libs\libuv\src\win\core.c (496): uv_run 
[05-29-2017 :: 19:50:11] [Crash] c:\eqemu\master\zone\net.cpp (539): main 
[05-29-2017 :: 19:50:11] [Crash] f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (259): __scrt_common_main_seh
My server lives in F:\eqemuserver.
Neither c:\eqemu nor f:\dd exist
I'm thinking a path was hardcoded here where it should not have been, but I cant say 100% thats what caused the crash. Can someone who knows more about the actual emu code tell me if I'm barking up the right tree here?
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  #2  
Old 05-30-2017, 12:23 AM
Nightrider84's Avatar
Nightrider84
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Default

Well it definitley has something to do with that pathing for that code. I doubt that the path is hardcoded you can usually change it. But im not familiar enough with akkas installer.

The crashes are related to your plugin.pl file aswell. Once it crashes the plugin the rest of the zone crashes and when you go back in the zone reset. So either theres a miss type somewhere in the plugin file thats causing it to not read perl correctly or theres an event happening in the zone thats causing the crash. I would try and re-download the plugin.pl file or update it. Just one thought
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  #3  
Old 05-30-2017, 08:34 AM
Kikinaak
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Thats part of what confuses me. every zones quests use plugin.dll, but ist only shadeweavers that crashes? That should be hitting every zone shouldnt it?
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  #4  
Old 05-30-2017, 10:55 AM
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Nightrider84
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There could be a specific global quest that only targets that zone. I had a similar problem with a quest item whenever someone equipped it they would crash. I had to omit part of the quest and the problem went away. Food for thought
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  #5  
Old 05-31-2017, 07:43 AM
Kikinaak
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On further looking around my install, plugin.pl doesnt exist. Where can I get it and where does it need to live?
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  #6  
Old 05-31-2017, 01:16 PM
demonstar55
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This crash happens on PEQ as well. I'm not sure what is causing it since the backtrace wasn't giving me enough details and no one had the time to sit down and see if the core dump could give them more details.
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  #7  
Old 05-31-2017, 03:07 PM
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Nightrider84
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Plugin.pl will be in the main folder where your exe's are for your server. its possible you didnt move it over when you created the server. You should be able to redownload any plugins from the eqemu_server pl in the main folder. just double click it will launch the auto updater and theres some options there.
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  #8  
Old 06-01-2017, 11:27 AM
Kikinaak
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Ah hah, theres part of my issue. I took a look around the eqemu_install I had in Akkas repack and it was trying to fetch an eqemu_update.pl off of github that was 404. This was before his most recent update though so may have been fixed. But I'm digging through the github now and I still cant find plugin.pl.

Can somebody link me to this bloody thing before I go bald?
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