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Old 01-21-2009, 12:38 AM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
Default Dyanmic Object Spawning

It'd be nice to be able to spawn an object (like a campfire) via perl and have it render immediately.

I was looking at this code:
Code:
// Add new Zone Object (theoretically only called for items dropped to ground)
uint32 ZoneDatabase::AddObject(uint32 type, uint32 icon, const Object_Struct& object, const ItemInst* inst)
Line 481-482 in object.cpp
The actual function is below it

I'm planning to make it myself, but it'd be nice to get some help with it since I'm not very familiar with the eqemu source ^^.
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