I wouldn't mind getting involved in something like this..It would probably be best to get someone with the least knowledge of the workings of the emulator franchise to be the project lead, so they can push/force ideas and deadlines and such on the devs to get things accomplished that they shouldn't be able to in the allotted time. Sorta like how normal management works on the job...
Are you thinking a public "fork" of the code, db, and quest, or a private invitation only project?
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