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  #1  
Old 12-13-2011, 09:49 AM
Vampire1212
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Default Veil of Alaris

Has anyone taken a look at this client or started any type of work on it? I just purchased it. Than again, House of Thule isn't even fully working so I'd doubt EQEmu has skipped it to do this one.

Oh well doesn't hurt to ask.
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  #2  
Old 12-13-2011, 10:48 AM
lerxst2112
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The Underfoot client is well supported, and it is all that is currently available on Steam, even if you purchase House of Thule.

I would guess that unless there is a stable source for a new client that most would avoid chasing the moving target of the live client.
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  #3  
Old 12-13-2011, 11:01 AM
Vampire1212
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Ahh, I thought as much. The new client truly doesn't add anything new either, except player housing and that was with HoT.

thanks for a reply(:
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  #4  
Old 12-13-2011, 11:22 AM
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trevius
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Yeah, until it is available on Steam or some other similar source that won't be regularly patched, we won't do much work on it. I haven't seen it on Steam yet, but they did just finally update some EQ2 downloads/purchases there in the past couple of days, so maybe EQ VoA will be updated next.
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  #5  
Old 12-20-2011, 11:50 PM
Noport
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Yes i have updated the code on my offline private server
A list of files i have added or made changes too.

(common)
eq_constants.h
eq_packet_structs.h
EQEmuConfig.h

(patches)
patches.cpp
VoA.cpp
VoA.h
VoA_itemfields.h
VoA_ops.h
VoA_structs.h

Added Back-in
Live.cpp
Live.h
Live_itemfields.h
Live._ops.h
Live._structs.h

(zone)
bot.h
client.h
client_packet.cpp

(World)
client.cpp
client.h
client_packet.cpp

Added back in all missing clients Anniversary,HoT,VoA,and Live
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  #6  
Old 12-21-2011, 03:32 AM
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trevius
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NoPort,

Since VoA is not on Steam yet, we still aren't doing any dev work on it yet.

If you have made progress toward getting the current Live VoA client working or any other good fixes/changes, feel free to make a diff of them and post them in the Code Submissions section of the forums. We can then review them to see if the changes make sense to add to the SVN (but that does not guarantee they will be added).

Giving a list of file names you changed or added is not very useful for client development. Also, I see little reason to add in the Anniversary or HoT clients as neither of those clients are likely to ever be supported on EQEmu. Without good collects from the freshly installed Anniversary client, it would be tough to get it working. I could probably get the basics working, but it would be a ton of work for an already way outdated client. We can probably get plenty of collects for HoT, but we do not have a standard client to use for it as it was never added to Steam. They will most likely skip straight to the VoA client (if they even update the download at all again), which will make the HoT client a non-option. The Live client isn't really needed either as it is too much work to try to chase Live and it will never be nearly as fully supported as any of our standard clients such as Titanium, SoF, SoD, and UF.
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Last edited by trevius; 12-21-2011 at 03:39 AM..
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  #7  
Old 01-06-2012, 07:02 PM
Noport
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A full VoA Everquest client is 8.28GB not 8.08GB
I use Station and LaunchPad
Not using Steam Client VoA not supported yet.

# Live(VoA Built Dec 15 2011)
OP_SendLoginInfo=0x1a7b # V 12/15/2011*
OP_ApproveWorld=0x655c # V 12/15/2011*
OP_LogServer=0x1497 # V 12/15/2011*
OP_SendCharInfo=0x49b6 # V 12/15/2011*
OP_ExpansionInfo=0x631a # V 12/15/2011*
OP_GuildsList=0x5b0b # V 12/15/2011*
OP_EnterWorld=0x710e # V 12/15/2011*
OP_PostEnterWorld=0x7930 # V 12/15/2011*
OP_Check 1x.=0xeb279c0c # V 12/15/2011*
OP_Check 1sa.=0x4de1b0f1 # V 12/15/2011*
OP_Check 1sa.=0x1fc34415 # V 12/15/2011*
OP_WorldComplete=0x7d79 # V 12/15/2011*
OP_WorldClientReady=0x1a84 # V 12/15/2011*

(VoA Built Dec 15 2011)
0x1a7b (6779).OP_SendLoginInfo
0x5b0b (23307).OP_GuildsList
0x1497 (5271).OP_LogServer
server name xxxxxxxxxxxxxxxx
0x7d79 (32121).OP_WorldComplete
0x655c (2594.OP_ApproveWorld
0x710e (28942).OP_EnterWorld
0x631a (25370).OP_ExpansionInfo
0x49b6 (18870).OP_SendCharInfo
Check 1x. 0xeb279c0c
Check 1sa. 0x4de1b0f1
Check 1sa. 0x1fc34415
0x7930 (31024).OP_PostEnterWorld
WorldAuthenticate. Access granted.
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  #8  
Old 01-21-2012, 07:20 PM
dwarfiron
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Quote:
Originally Posted by trevius View Post
Yeah, until it is available on Steam or some other similar source that won't be regularly patched, we won't do much work on it. I haven't seen it on Steam yet, but they did just finally update some EQ2 downloads/purchases there in the past couple of days, so maybe EQ VoA will be updated next.
Sources:
http://everquest.com/veil-of-alaris/
http://www.amazon.com/EverQuest-Veil.../dp/B0065Q71FA
http://www.direct2drive.co.uk/11727/...laris-Download

Now its possible to develop VoA yaay

What about HoT i heard its going to be skipped for a while ?
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  #9  
Old 01-21-2012, 08:58 PM
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provocating
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This is great news really. From what I have seen of the client, it is more stable than UF for me. I get weird graphics and slowdowns if I alt-enter or alt-tab too much.

VoA has not done this to me on Live. Not sure what else the client offers, seems like I saw more options under graphics.
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  #10  
Old 01-21-2012, 09:30 PM
lerxst2112
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Well, before you jump to conclusions, someone would need to purchase and download those to evaluate what you actually get with the download. It may be horribly incomplete, or it might even be Underfoot like all the other downloads.

There is no source for a HoT client. If you purchase HoT on Steam you get the Underfoot client as your download.
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  #11  
Old 01-21-2012, 09:58 PM
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provocating
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Let that guy up there ^^ try it first
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  #12  
Old 01-24-2012, 07:05 AM
Noport
Opcode Ninja
 
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First opcode matched 0x4d5c and length matched 464
Identified stream 192.168.0.12 portnumber with signature VoA_world
Checking inbound connection 192.168.0.12 against BannedIPs table
Connection 192.168.0.12 PASSED banned IPs check. Processing connection.
Loginname: Logged in. Mode=(CharSel)
Loginname: MiniLogin Account #1
I changed OP_WorldClientReady=0x3f24
There is light at the end of the tunnel 80)
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  #13  
Old 01-25-2012, 07:42 AM
Paith
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well They DO have it on amazon for digital download....
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  #14  
Old 01-25-2012, 07:51 AM
Paith
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Disreguard that last post.... missed the one earlier. I am willing to purchase it and download it if people want to start working with it.....
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  #15  
Old 01-25-2012, 08:09 AM
trevius's Avatar
trevius
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Well, the last time I heard of someone buying EQ from Amazon, it was only a 600MB (or so) download, which didn't include nearly as much of the client as what we would consider a complete client.

For the Amazon download to really be checked if it is worth working on or not, it would have to be attained by someone who knows what to look for. It would have to be checked for build date of the client, which is pretty easy. It would also need to be checked for any missing files and how critical the missing files are. If there are too many missing files, then it probably wouldn't even be worthwhile for development.

Also, since we have been using Steam successfully for years now, we have a pretty good idea of how they do things now. If we change to another source, it will be hard to know what to expect. If they change the download too often (more than once per year), it would probably be a wasted effort to try to make the move to them.

I am still hoping that Steam updates their files at some point. Since VoA isn't even available for purchase on Steam yet, it is hard to say what will happen. They may add VoA at some point and also update the files at the same time. They may also do something like they did with UF where they made UF available for purchase, but didn't update the download until about 7 months after it was released. For HoT, they never even bothered updating the download, so who knows?
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