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  #1  
Old 03-26-2016, 01:52 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Question $client->InterruptSpell($spell_id) not stopping spells?

Hello All,

I've run into an issue where $client->InterruptSpell($spell_id) inside of EVENT_CAST or EVENT_CAST_BEGIN does nothing when the spell is cast from an item or from spellbar. The spell is non-instant, cast time of 3 seconds (through item) or spellbar, but it does not stop. I get the interrupted message, but the casting continues until completion.

Any ideas?


-Hate


EDIT: Examples
Code:
sub EVENT_CAST_BEGIN
{
	my @pogtokens = (11853, 11854, 11855, 11856, 11857, 11858, 11859, 11860, 11861, 11862, 11863, 11864, 11865, 11866, 11867);
	if($zonesn ne "airplane" && $spell_id ~~ @pogtokens) { $client->InterruptSpell($spell_id); $client->Message(315, "You cannot use this item outside of the Plane of Gods!"); }
}

sub EVENT_CAST
{
	my @pogtokens = (11853, 11854, 11855, 11856, 11857, 11858, 11859, 11860, 11861, 11862, 11863, 11864, 11865, 11866, 11867);
	if($zonesn ne "airplane" && $spell_id ~~ @pogtokens) { $client->InterruptSpell($spell_id); $client->Message(315, "You cannot use this item outside of the Plane of Gods!"); }
}
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  #2  
Old 03-26-2016, 01:59 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Default

Update: $client->Duck() is a ghetto workaround.


-Hate
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  #3  
Old 03-26-2016, 10:05 PM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,589
Default

Just add a blocked_spells entry for all these spells or something.
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  #4  
Old 03-26-2016, 10:45 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Default

Quote:
Originally Posted by Kingly_Krab View Post
Just add a blocked_spells entry for all these spells or something.
I would like to be able to disable spells, except when the appropriate zone. The items are click effects on items to summon creatures. Right now, if $zonesn not equal to 'airplane', it forces an interrupt via duck.

Even so, does anyone else have experience with it work/not-working?


-Hate
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  #5  
Old 03-26-2016, 11:03 PM
N0ctrnl's Avatar
N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
Default

As another option, you could just have a blank spell that triggers a quest script. Then you can check for the zone or whatever you want before even allowing the spell to trigger.
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  #6  
Old 03-29-2016, 06:58 AM
Kayen
Developer
 
Join Date: Mar 2009
Location: -
Posts: 228
Default

$client->Stun(1)
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  #7  
Old 03-29-2016, 03:25 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Default

Quote:
Originally Posted by Kayen View Post
$client->Stun(1)
Also does not stop casting Kayen.


-Hate
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  #8  
Old 03-29-2016, 04:51 PM
NatedogEZ's Avatar
NatedogEZ
Developer
 
Join Date: Dec 2012
Posts: 515
Default

Code:
sub EVENT_CAST_BEGIN {
	quest::settimer("stopcast", 1);
	
}

sub EVENT_TIMER {
	if ($timer eq "stopcast") {
		$client->InterruptSpell();
		$client->Message(335, "Stop casting..");
		quest::stoptimer("stopcast");
	}
}
One way to get it to work.. but shorter spell cast times might be an issue :p
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