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  #16  
Old 09-15-2014, 08:21 AM
ajstyles65
Fire Beetle
 
Join Date: Nov 2012
Posts: 26
Default

Quote:
Originally Posted by zerjz3 View Post
Required files for play are now available at http://sanctuaryeq.yuku.com/topic/4/...s#.VBayE_ldUvY

These files will show the custom class names and abilities
Thanks bro got em downloaded
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  #17  
Old 09-15-2014, 11:40 AM
sunnyd656@gmail.com
Fire Beetle
 
Join Date: Dec 2013
Location: You wish
Posts: 3
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Files not available to download for me.
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  #18  
Old 09-15-2014, 12:48 PM
ak48
Sarnak
 
Join Date: Aug 2007
Posts: 40
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The downloads work, however for the spell file and eqstr_en, the link for those are listed twice in a row, so it is attempting to go to an improper URL.
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  #19  
Old 09-15-2014, 02:27 PM
sunnyd656@gmail.com
Fire Beetle
 
Join Date: Dec 2013
Location: You wish
Posts: 3
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Logging on is a gamble, Error 1017 happens 90% of the time. Ulrich also littering corpses on island :p
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  #20  
Old 09-15-2014, 04:09 PM
zerjz3
Banned
 
Join Date: Aug 2010
Location: Sanctuary
Posts: 269
Default

Fixed the links for the files

Logging in is going to be hit or miss until we get on our permanent hosting and beta officially starts. It's open to the public right now if they want to go through the trouble of connecting to the server, but you'll get disconnected every time you zone or die. There is content to be played with right now though, if it's worth the headache
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  #21  
Old 09-15-2014, 05:25 PM
Ozium
Sarnak
 
Join Date: Aug 2009
Location: n/a
Posts: 67
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new classes sound cool but a quick blurb about what makes them different would be nice
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  #22  
Old 09-15-2014, 09:36 PM
zerjz3
Banned
 
Join Date: Aug 2010
Location: Sanctuary
Posts: 269
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Adventurer

This rough-and-tumble spirit is always ready for anything. Upbeat and hearty, this fast moving adventurer takes the lead in any situation and never backs down. Possessing high proficiency in most weapons, and able to wear all kinds of armor, this is a good choice for those who want to stand on the front lines of battle and discover treasures and secrets before anyone else.

* Increased run speed
* Increased lung capacity
* Acrobatics
* First Aid
* Dual Wield

Dragoon

Noble and just, Dragoons serve as natural champions for the causes they see fit. Taking the moral high ground in any situation, Dragoons are a trustworthy and valuable partner. Dragoons specialize in two handed weapons, particularly giant broad swords and lances, with which they are also able to bash their opponents. Dragoons wear heavy armor and plan their attacks strategically, sometimes opting to stand in the back and throw heavy spears.

* Fearless
* 2 Hand Bash
* Weapon affinity
* Delay Death
* Throwing spears

Monk

Monks are a sect of priest that have taken a vow to remain pure and chaste. They diligently train their bodies to ignore earthly temptations and needs. A Monk's ultimate goal is to achieve a state of enlightenment that transcends the mortal plane. Pacifist by nature, a Monk will defend himself if necessary, using hand to hand weapons, blunt objects, deadly shurikens, and sharp katanas.

* First Aid
* Innate metabolism
* Purge Poison
* Acrobatics
* Delay Death
* Katanas
* Throwing Stars
* Dual Wield

Summoner

Summoners are mages who specialize in the creation and invocation of supernatural objects and creatures. Pulling these things from seemingly nowhere, these summoners are deeply connected to a plane of existence that no one else can see.

* Monster summoning
* Golem summoning
* Item summoning
* Teleportation magic
* Call of the Hero
* Pet Discipline
* Suspended Minion

Warlock

A Warlock does not possess innate magical abilities, but rather has delved deep enough into the occult that he can invoke void magic through rituals and sacrifices. Many of the Warlock's spells are contained within dark grimoires and texts that are only legible to a highly trained occult scholar. Being that the Warlock is a person born out of the magical realm, he can wear all armor types and wield most weapons.

* Regeneration
* Void Aura
* Dark Pact
* Cannibalize
* Delay Death
* Mental Clarity

Witch

Witches are highly attuned to nature and the protection of the natural world. Witches have such respect for plants and animals that they will avoid harming them at all costs, instead seeking guidance and comfort in their presence. Every Witch has a familiar with whom she has a deep and lasting relationship. Witches are natural healers and spiritual leaders, offering both physical and mental aid to her friends and allies.

* Mental Clarity
* Enhanced Root
* Summon Familiar
* Form of the Raven
* Healthy Aura
* Breeze
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  #23  
Old 09-16-2014, 02:03 PM
Shin Noir's Avatar
Shin Noir
Legendary Member
 
Join Date: Apr 2002
Location: Seattle, WA
Posts: 502
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You need to get a wiki up. It's pretty easy to if you don't already.
http://www.wikia.com/Wikia
Big blue button. Start a wikia.
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DungeonEQ.com
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  #24  
Old 09-16-2014, 03:46 PM
zerjz3
Banned
 
Join Date: Aug 2010
Location: Sanctuary
Posts: 269
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I'm going to let the players start a wiki if they choose to - I do not intend to make all the information about the gameplay readily available. There should be a large element of unknown, exploration, experimentation, discovery, trial and error and I feel that having a server-run wiki trivializes those aspects of the game.
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  #25  
Old 09-16-2014, 06:40 PM
zerjz3
Banned
 
Join Date: Aug 2010
Location: Sanctuary
Posts: 269
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Enchanter

Enchanters are masters of the material world, augmenting and altering objects as they see fit. With a wave of the hand, they can curse and uncurse items, supercharge their allies, and severely weaken their opponents. Enchanters are also able to communicate with the supernatural realm, calling forth a friendly magical wisp to aid them on their travels. Many Enchanters choose to specialize in the art of jewelcrafting, as precious gems are particularly conducive to their enchantment magics.

* Mental Clarity
* Enchanting Wisp
* Mesmerization
* Project Illusion
* Enchant Gems
* Mass Group Buff

Alchemist

Alchemists are primarily interested in the conversion and transference of one material to another - at a cost. The main pillar of Alchemy is that of Equivalent Exchange: For every gain, there must be an equal loss. Alchemists can create amazing potions unseen elsewhere in the world, using specialized waters and plant materials. They can also create poisons, able to be applied to weapons, food, drink, and used directly on the target of the poisoning. Alchemists are able to imbue precious metals, and even convert them to new metals altogether.

* Alchemy Mastery
* Brewing Mastery
* Radiant Cure
* Spell Casting Subtlety
* Mystical Attuning
* Salvage
* Spiritual Channeling

Assassin

The Assassin is a master of dealing death unexpectedly. Lurking in the shadows, one never knows when an Assassin may strike. These clever rogues are proficient in using piercing and slashing weapons for a clean, quick kill. The Assassin is able to talk his way out of almost any situation, and will be quick to flee when things don't go according to his plan.

* Escape
* Ambidexterity
* Acrobatics
* Innate Camouflage
* Combat Fury
* Chaotic Stab
* Increased Run Speed

Archer

The Archer is a master marksman, luring her prey into snare traps and then picking them off from a distance with her bow. A capable scout and hunter, the Archer can aid allies by foraging for food, fishing, leatherworking, and providing basic medical care.

* Increased Run Speed
* First Aid
* Archery Mastery
* Thick Skin
* Tailoring Mastery
* Foraging
* Tracking
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  #26  
Old 09-18-2014, 06:50 PM
zerjz3
Banned
 
Join Date: Aug 2010
Location: Sanctuary
Posts: 269
Default

Bard

The messengers and entertainers of the world, Bards possess great musical talent. They chronicle the adventures of their allies, retell historical events, and provide comfort and entertainment to all.

* Internal Metronome
* Extended Notes
* Combat Fury
* Ambidexterity
* Swift Journey

Priest

Stern and revered, these members of the clergy dedicate their lives to theological studies. Their connection to the gods grant them divine powers, able to heal the most tainted of souls with a splash of holy water and prayer. Some priests delve into the world of politics, moving their way up the ranks of the churches, while others go their own route, choosing to live a life of isolation and solitude.

* Exorcism (Mana Burn)
* First Aid
* Mass Group Buff
* Divine Resurrection
* Purify Soul
* Sanctuary

Necromancer

More than just mere dabblers in the macabre, Necromancers are truly undeath itself. They are responsible for bringing the undead into the world, and over time have served as the mortal planetary grim reapers. Necromancers help the lost spirits of the dead find their way, and a Necromancer will almost always be spotted at the scene of a murder or death, collecting the lingering ambient souls.

* Innate Invisibility to Undead
* Mend Companion
* Pet Discipline
* Pet Affinity
* Delay Death
* Advanced Pet Discipline
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  #27  
Old 10-01-2014, 08:04 PM
zerjz3
Banned
 
Join Date: Aug 2010
Location: Sanctuary
Posts: 269
Default

As we prepare to enter open beta in the next couple weeks (Yes -- OPEN beta as the response in applicants for closed beta so was high that we might as well just open our beta and let the masses in) - all new information about the server will be available at our website, http://sanctuaryeq.yuku.com

This thread will next be updated when open beta officially launches. Until then, our public alpha remains up and has seen stability improvements in the last few days.
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  #28  
Old 10-02-2014, 04:11 AM
Trubles
Sarnak
 
Join Date: May 2014
Posts: 80
Default

This server is gonna be ridiculously sexy.
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  #29  
Old 10-07-2014, 09:21 PM
Davood
Discordant
 
Join Date: Jan 2005
Posts: 488
Default

trubles: I disagree. this server was actually pretty rough if oyu were lazy or tried to bot it. if he follows the same path.. it will be tuned for ~1 group and will be rather rough if you are bad at eq

i wasted a good manyhours playing on it like an addict
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skype @ davoodinator
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  #30  
Old 10-08-2014, 04:11 AM
Trubles
Sarnak
 
Join Date: May 2014
Posts: 80
Default

I said ridiculously sexy.....read.
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