Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Feature Requests

Development::Feature Requests Post suggestions/feature requests here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-05-2015, 11:47 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Question Ability to Cast Runes from Perl/LUA

This spawned off of this thread -> http://www.eqemulator.org/forums/showthread.php?t=39187

Is it possible to get something that would allow one to either edit spells already in place (i.e. set rune amount on buff tic) or scripted way to create a rune and use the spell icon/effect-description (similar to how $npc->Damage() can use a spell ID for particles, naming, combat log, etc). This spawned out of a desire to create a small, short-duration rune based off of the healing amount on certain spells.

Does this exist? If not, is this possible to be created/added?


-Hate
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:06 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3