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  #16  
Old 06-16-2002, 10:23 AM
wurmslayer2k
Hill Giant
 
Join Date: Apr 2002
Posts: 139
Default

There are 5 gequips in my EQ Directory. I must be doing sumthing wrong but i dont know my directory is set correctly i know it.
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  #17  
Old 06-16-2002, 11:06 AM
Baron Sprite's Avatar
Baron Sprite
Dragon
 
Join Date: Jan 2002
Posts: 708
Default

Much luv
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  #18  
Old 06-16-2002, 12:19 PM
wurmslayer2k
Hill Giant
 
Join Date: Apr 2002
Posts: 139
Default

*************OFF TOPIC*************************

Thank you Kai for you sweeeeeeet updated item editor with skeel mod/bane dmg.

Since model viewer isnt working for me, any on know the ID for the Black Acrylia Battle Axe?
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  #19  
Old 06-16-2002, 12:23 PM
Bardboy
Hill Giant
 
Join Date: Feb 2002
Location: Area 51
Posts: 157
Default

Thanks for the answer. I can't wait till i can create pink polka dot bikinis for the trolls.

Big Kudos for the contribution. /cheer
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  #20  
Old 06-16-2002, 02:15 PM
Beers218
Fire Beetle
 
Join Date: Feb 2002
Posts: 15
Default Model Fixing?

Are you going to work on the model skeleton system? I think that would be great, so we could use them in our own programs :p
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  #21  
Old 06-16-2002, 05:42 PM
wurmslayer2k
Hill Giant
 
Join Date: Apr 2002
Posts: 139
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Nm, Model viewer works now. Before i was on 800x600 and it was too big and the Load S3D wasn't there. Great job!!!!!!!!
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  #22  
Old 06-16-2002, 06:21 PM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

heh it do have some problems with export. im not sure but obj supports textures? also zone models is just messed up. ( yes i got strong enough computer to show entire zone in wire form )
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Hmm...
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  #23  
Old 06-16-2002, 09:11 PM
Kaiyodo
Hill Giant
 
Join Date: Jan 2002
Location: Midlands,UK
Posts: 149
Default

Quote:
Are you going to work on the model skeleton system? I think that would be great, so we could use them in our own programs
If I get a flash of inspiration and the format of the data magically reveals itself, then yes. I know what I'd expect bone information to look like, and the data in the file doesn't look like it so I'm a bit stuck.
Quote:
heh it do have some problems with export. im not sure but obj supports textures? also zone models is just messed up.
Obj files have support for materials, but I'm not quite sure how the Max importer handles them. I've certainly never gotten a texture to appear in Max when imported as an Obj, but I put that down to my lack of Max knowledge . I do write out the texture coordinates though so it should just need the material assigning in Max. Oh, and zones don't work, you're right there

K.
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  #24  
Old 06-17-2002, 06:27 AM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

its possible that zone model also uses some data to put where that section goes to that spot, etc etc. so when read by your program it just shows a big poly mess.

it may be my program tha stripped textures off tho. can you export to some other format?
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Hmm...
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  #25  
Old 06-17-2002, 07:04 AM
Kaiyodo
Hill Giant
 
Join Date: Jan 2002
Location: Midlands,UK
Posts: 149
Default

Quote:
can you export to some other format?
What did you have in mind? As I say I'm no max export so I don't know which formats will import in while retaining textures. Just don't ask for a .Max file export

I choose .Obj files because they are by far the most simple 3d file format on the planet, big list of verts, big list of face indices. It allowed me to get the files into Max with minimum coding effort

K.
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  #26  
Old 06-17-2002, 07:54 AM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

whatever bryce 4 can import and keep textures

well bryce isnt the best program out there but its one i know how to use.
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  #27  
Old 06-17-2002, 11:55 AM
Baron Sprite's Avatar
Baron Sprite
Dragon
 
Join Date: Jan 2002
Posts: 708
Default

bryce used to be so leet
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  #28  
Old 06-17-2002, 06:02 PM
Teppen
Banned
 
Join Date: Jan 2002
Posts: 80
Default

SWEET PROGRAM !
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  #29  
Old 06-20-2002, 08:46 AM
Zio
Hill Giant
 
Join Date: Mar 2002
Posts: 179
Default

This is pretty weird; inside the helm there is like a... tooth..
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  #30  
Old 06-20-2002, 09:31 AM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

You probably have more than one model selected (or didnt use the "Only show selected" option.
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