Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 02-18-2018, 05:52 AM
dracir
Sarnak
 
Join Date: Dec 2017
Location: US
Posts: 43
Default Fear Pathing Fix

Is this something that can be fixed?
Regular pathing seems, for the most part, okay.

Once Feared, or mobs hit 20% health they run.

When they run, the seem to have a hard time staying on the nodes. Extremely difficult to hit when they keep dropping through the world.

The other pathing issue I am having is when a pet pulls. For whatever reason they seem to ignore the pathing nodes. Often pulling through walls and making them visible--but unable to hit.


I'm using akka's installer, late 2017.
TLDR RECAP:
1. Feared Mobs drop through pathing nodes when running on slopes.
2. Mobs pulled with pets, may ignore collision--causing a 'unhittable' glitch
3. Chasing mobs as a melee, even without slopes, can be difficult.



If no-one else has these issues, then it might be server lag--but i can't help think its something i can fix.

If there hasn't been any workarounds for these, what do i need to start playing with to provide us with one?
Reply With Quote
 

Tags
akkadius, collision, fix, pathing

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:26 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3