Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #31  
Old 05-10-2010, 05:37 PM
Zordana
Sarnak
 
Join Date: Jan 2010
Posts: 38
Default

Quote:
Originally Posted by orkim View Post
Zordana,

The patcher looks to be coming along nicely. Just wondering if you were planning on having this open source at some point so others could hack on the code?

-ork
not sure about this yet, since the only reason to do so would be to "prove" that it doesnt have any backdoors or shit like that.. but there are other ways to find out things like that.. you can basicaly track everything an application does..
projects like this is my hobby, so its like giving away my hobby if others work on it if you know what i mean
Reply With Quote
  #32  
Old 05-10-2010, 07:12 PM
orkim
Sarnak
 
Join Date: Sep 2008
Location: -
Posts: 31
Default

I'd be more interested to have open source so if you happen to disappear, others (or myself, or whatever) could pick it up and continue working with it. All to often it seems people burn out after X days/weeks/months/years/etc and it would be nice to be able to extend it. Personally anyways, that why I much prefer open source applications to use in my projects.

However, that said, 99% of the time I never even look at the source code. Guess it's more of the idea that I *COULD* if I wanted too, not that I even would. Just imagine something down the road changing and not being able to update the patcher. :P

Just my $0.02 about it.

-ork
Reply With Quote
  #33  
Old 05-10-2010, 07:14 PM
Zordana
Sarnak
 
Join Date: Jan 2010
Posts: 38
Default

Quote:
Originally Posted by orkim View Post
I'd be more interested to have open source so if you happen to disappear, others (or myself, or whatever) could pick it up and continue working with it. All to often it seems people burn out after X days/weeks/months/years/etc and it would be nice to be able to extend it. Personally anyways, that why I much prefer open source applications to use in my projects.

However, that said, 99% of the time I never even look at the source code. Guess it's more of the idea that I *COULD* if I wanted too, not that I even would. Just imagine something down the road changing and not being able to update the patcher. :P

Just my $0.02 about it.

-ork
yeah, true, if i will EVER stop playing EQ or stop being that involved with that, i will make it opensource, definitly.. when toys get bored, i throw em into the folks if they want it :>
Reply With Quote
  #34  
Old 05-10-2010, 11:21 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,475
Default

Sadly many of the good tools never have their source released.. Back in 2003 there were some great programs which I only have the compiled code. I could therefore never study how they were coded, or fix them when we were chasing live then. Think of the spell editors that probably don't work any more...

GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #35  
Old 05-11-2010, 12:15 AM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
Default



It's coming along quite nicely. He's adjusting path-files per client so each client will load files accordingly.

Background will look white in this case, it's really transparent.
Reply With Quote
  #36  
Old 05-11-2010, 12:48 AM
Taurinus
Hill Giant
 
Join Date: Jul 2009
Location: Southern United States
Posts: 107
Default

Looks good. What's it written in? My quick guess is something.net.
Reply With Quote
  #37  
Old 05-11-2010, 03:21 AM
Zordana
Sarnak
 
Join Date: Jan 2010
Posts: 38
Default

Quote:
Originally Posted by Taurinus View Post
Looks good. What's it written in? My quick guess is something.net.
yep, written in c#
Reply With Quote
  #38  
Old 05-11-2010, 08:41 AM
RichardoX
Hill Giant
 
Join Date: Dec 2004
Location: in your closet....
Posts: 169
Default

Quote:
Originally Posted by GeorgeS View Post
Sadly many of the good tools never have their source released.. Back in 2003 there were some great programs which I only have the compiled code. I could therefore never study how they were coded, or fix them when we were chasing live then. Think of the spell editors that probably don't work any more...

GeorgeS
Yeah, do you remember in eqemu ver. 4.5-5.0 when the eqemu tool was available? It was an all-in-one emu editor that worked very well I might add. It had an item editor, loot editor, grid creator, character manager and a lot more. Unfortunately that fell through as eqemu progressed and I do not believe the source was ever released.
__________________
a hill giant slashes YOU for 25 points of damage!
You have been slain!
LOADING, PLEASE WAIT...
Reply With Quote
  #39  
Old 05-12-2010, 10:26 AM
Zordana
Sarnak
 
Join Date: Jan 2010
Posts: 38
Default

need a tester (with titanium client)!
send me a PM
Reply With Quote
  #40  
Old 05-16-2010, 09:20 AM
Zordana
Sarnak
 
Join Date: Jan 2010
Posts: 38
Default

Version 1.0
http://www.eqemulator.org/forums/showthread.php?t=31288
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:31 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3