SPELL_BUFF_TIC_CLIENT or SPELL_EFFECT_BUFF_TIC_CLIENT
I was looking in embparser.cpp today, and I noticed that there is an event in the QuestEventSubroutines collection called "EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT" and later in the ExportEventVariables function, there is a reference to "EVENT_SPELL_BUFF_TIC_CLIENT" in an enum in event_codes.h.
Is there a particular reason for these two events having different names?
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