Quote:
Originally Posted by fennixad
I play P99, and I am curious if anybody has developed a workflow that allows you to modify the character models.
I've been working with some success on modifying the skins, but my major limitation is that they're wrapped around boxes. If I could wrap them around some more modern geometry, I think I'd have a much better shot.
Any suggestions? I haven't found much in the archives, but I don't exactly know what I'm looking for either.
Thanks a ton.
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Windcatcher wrote some documentation on .wld (geometry) files in the s3d archives a long time ago. If I can dig it up i'll send it your way.
Also we do have a wld file parser in the source already; it's in the azone project, and would have to be heavily modified.
As for adding new races, you'd have to replace existing ones to get that to work.