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  #1  
Old 10-24-2010, 11:22 AM
Irreverent
The Solo Server
 
Join Date: May 2007
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Default $mobid switches from NPC_TYPE_ID to SPAWN_#

This is a strange bug and hard to reproduce

But, $mobid is explained as 'the id of the NPC_TYPE' it is

This works for awhile, but after awhile it instead switches to the mobs # in the zone(like if there is 30 mobs in zone, you spawn another is says it is mobid #31).

Anyone else have this happen or could assist me in making sure it consistantly stays the NPC ID?
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  #2  
Old 10-24-2010, 11:29 AM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
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Found work around. Tried using npc->GetID() which did same thing but NPC->GetNPCTypeID() worked. http://www.eqemulator.net/wiki/wikka...a=QuestObjects is your friend!
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