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Old 07-25-2006, 09:30 PM
Magoth78
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Join Date: Jun 2003
Posts: 345
Default (FIXED) Fresh install (peq), DB changes... = Segmentation Fault

Hello there,

I've made a fresh installation of EQEmu:
- sources: EQEmu-0.7.0-840
- last peq db: Luclin rc1
- applied all the DB changes said in the recent changelogs

The box is on a fresh Debian sarge install (mysql-server is 4.0.24-sarge)

The server is shown in the server list, I can log on it and create a character.

Here is the ./world output:
Code:
[Debug] [WORLD__CLIENT] Maggie: Name approval request.  Name=Magoth, race=Halfling, class=Ranger
[Debug] [WORLD__CLIENT] Maggie: Character creation request from Maggie LS#71786 (82.245.158.78:2842) : 
[Debug] [WORLD__CLIENT] Maggie: Name: Magoth
[Debug] [WORLD__CLIENT] Maggie: Race: 11  Class: 4  Gender: 0  Deity: 207  Start zone: 3
[Debug] [WORLD__CLIENT] Maggie: STR  STA  AGI  DEX  WIS  INT  CHA    Total
[Debug] [WORLD__CLIENT] Maggie:  90   90  105   90   85   67   50     577
[Debug] [WORLD__CLIENT] Maggie: Face: 6  Eye colors: 0 0
[Debug] [WORLD__CLIENT] Maggie: Hairstyle: 0  Haircolor: 0
[Debug] [WORLD__CLIENT] Maggie: Beard: 0  Beardcolor: 0
[Debug] [WORLD__CLIENT] Validating char creation info...
[Debug] [WORLD__CLIENT] Found 0 errors in character creation request
[Status] Start zone query: SELECT x,y,z,zone_id,bind_id FROM start_zones WHERE player_choice=3 AND player_class=4 AND player_deity=207 AND player_race=11

[Status] Found starting location in start_zones
[Debug] [WORLD__CLIENT] Maggie: Current location: rivervale  -439.00, -47.00, -11.81
[Debug] [WORLD__CLIENT] Maggie: Bind location: rivervale  -439.00, -47.00, -11.81
[Debug] [WORLD__CLIENT] Maggie: Character creation successful: Magoth
[Debug] [WORLD__CLIENT] Maggie: Entering zone rivervale (19)
[Debug] [WORLD__ZONE] [32] [rivervale] Setting to 'rivervale' (19) (Static)
[Debug] [WORLD__CLIENT] Maggie: Sending client to zone rivervale (19) at 88.191.24.171:7031
[Debug] [WORLD__CLIENT] Maggie: Client disconnected (not active in process)
[Debug] [WORLD__ZONELIST] Removing zoneserver #32 at :7031
Removing connection
When I click on Enter world, my ./zone output is:
Code:
 # ./zone rivervale
[Debug] Starting Log: logs/eqemu_debug_zone.log
[Debug] [RULES__CHANGE] Resetting running rules to default values
[Debug] [ZONE__INIT] Loading server configuration..
[Debug] [ZONE__INIT] Log settings loaded from log.ini
[Debug] [ZONE__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_zone.log
[Status] Using database 'eqemu' at localhost:3306
[Debug] [ZONE__INIT] CURRENT_ZONE_VERSION: EQEMu 0.7.0
[Debug] [ZONE__INIT] Log settings loaded from ./log.ini
[Debug] [ZONE__INIT] Mapping Incoming Opcodes
[Debug] [ZONE__INIT] Loading Variables
[Debug] [COMMON__THREADS] Starting DBAsyncLoop with thread ID -1215468624
[Debug] [ZONE__INIT] Loading zone names
[Debug] [ZONE__INIT] Loading items
[Status] libEMuShareMem.so loaded
[Debug] [ZONE__INIT] Loading npc faction lists
[Debug] [ZONE__INIT] Loading loot tables
[Debug] [ZONE__INIT] Loading guilds
[Debug] [ZONE__INIT] Loading factions
[Debug] [ZONE__INIT] Loading titles
[Debug] [ZONE__INIT] Loading AA effects
[Debug] [ZONE__INIT] Loading swarm spells
[Debug] [ZONE__INIT] Loading tributes
[Debug] [ZONE__INIT] Loading corpse timers
[Debug] [ZONE__INIT] Loading commands
[Debug] [ZONE__INIT] 189 commands loaded
[Debug] [ZONE__INIT] No rule set configured, using default rules
[Debug] [ZONE__INIT] Loading embedded perl XS
[Debug] [ZONE__INIT] Loading quests
[Quest] Starting Log: logs/eqemu_quest_zone.log
[Quest] Tying perl output to eqemu logs
[Quest] Creating EQEmuIO=HASH(0x835f544)
[Quest] Creating EQEmuIO=HASH(0x837a4c8)
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Booting rivervale
[Debug] [COMMON__THREADS] Starting TCPConnectionLoop with thread ID -1260008528
Map header: 21658 faces, 217 nodes, 29875 facelists
Loaded map: 64974 vertices, 21658 faces
Map BB: (-673.72 -> 203.91, -431.81 -> 511.78, -47.97 -> 599.75)
Map ./Maps/rivervale.map loaded.
Path File ./Maps/rivervale.path not found.
[Status] Weather should change in 3876 seconds
[Status] Loading spawn conditions...
[Status] Loading static zone points...
[Status] Loading spawn groups...
[Status] Loading spawn2 points...
[Status] Loading player corpses...
[Status] Loading traps...
[Status] Loading ground spawns...
[Status] Loading Ground Spawns from DB...
[Status] Loading World Objects from DB...
[Status] Loading Objects from DB...
[Status] Loading doors for rivervale ...
[Status] Loading Doors from database...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Successfully loaded Zone Config.
[Status] Loading timezone data...
[Status] Init Finished: ZoneID = 19, Time Offset = 0
[Normal] Starting Log: logs/eqemu_zone.log
[Normal] ---- Zone server rivervale, listening on port:0 ----
[Status] Zone Bootup: rivervale (19)
[Debug] Default weather for zone is:1
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [COMMON__THREADS] Main thread running with thread id -1212816480
[Debug] [NET__WORLD] Connected to World: localhost:9000
[Debug] [ZONE__WORLD] World indicated port 7031 for this zone.
[Debug] [ZONE__INIT] Starting EQ Network server on port 7031
[Debug] [COMMON__THREADS] Starting EQStreamFactoryReaderLoop with thread ID -1270326352
[Debug] [COMMON__THREADS] Starting EQStreamFactoryWriterLoop with thread ID -1278714960
[Debug] [WORLD__CLIENT] New connection from 82.245.158.78:2845
[Debug] [NET__IDENT_TRACE] 82.245.158.78:2845: First opcode 0x7752 did not match expected 0x2792
[Debug] [NET__IDENT_TRACE] 82.245.158.78:2845: Tried patch 6.2_world, and it did not match.
[Debug] [NET__IDENT_TRACE] 82.245.158.78:2845: First opcode matched 0x2ec9 and length matched 68
[Debug] [NET__IDENTIFY] Identified stream 82.245.158.78:2845 with signature 6.2_zone
[Debug] [WORLD__CLIENT] New client from 82.245.158.78:2845
Resulting PP is length 19568 (struct 19568)
Segmentation fault
And the zone crashes.
I don't see a particular error that could help me to debug the issue...

oh and my client is ok because I can play on others 0.7.0 servers.

Thx in advance for the help,
Mag
__________________
User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots

Last edited by Magoth78; 07-26-2006 at 05:57 AM..
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  #2  
Old 07-25-2006, 09:57 PM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

Fixed the problem.

spells files were not in the right repertory...

Mag
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User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots
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