Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::MiniLogin

Support::MiniLogin Support forum for problems with the official MiniLogin release.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-24-2007, 03:34 PM
endra
Sarnak
 
Join Date: Jul 2007
Posts: 30
Default Minilogin error, could be db but it throws an unknown opcode too

Okay When I try to login to my own server I can see my server just fine, but when i click to play it hangs for a few seconds and returns to the login screen. no error messages. But It could be two things, either the unknown opcode it throws which I think means im screwed totally. Or my db is messed. Sorry if this has been answered already but Ive searched all over. Here is a dump of all the crap that it spits out.

minilogin says this.

LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
113640 New Server connection: 127.0.0.1 port: 57101
0: 30 0E C0 02 01 00 00 00 | 0.......
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 01 00 00 | 4:03:19 2007....
32: 00 | .
0: 70 07 A0 03 03 00 00 00 | p.......
0: 00 00 00 00 02 00 00 00 | ........
0: 6F 6E 00 00 06 00 00 00 | on......
0: 00 00 00 00 05 00 00 00 | ........
0: 70 DA 36 00 04 00 00 00 | p.6.....
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 03 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 02 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 06 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 05 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 04 00 00 | 4:03:19 2007....
32: 00 | .
218203 New client from ip: 127.0.0.1 port: 3565
Unknown packet: .4233692 [92.153.64.0:15->0.0.0.0:0]
[OpCode 0x0003 (OP_Unknown) Size=11]
00000: 00 06 00 00 00 00 00 00 - 00 00 00 | ...........

World says this.

[Debug] Starting Log: logs/eqemu_debug_world_2004.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_2004.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [RULES__CHANGE] Loading rule set 'default' (2)
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_2004.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type
[Debug] [WORLD__LS] Connected to Loginserver: localhost:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3552
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:3552
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.

[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.

[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_06 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3559
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:3559
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3560
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3561
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:3560
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3562
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3563
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3564
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:3561
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:3564
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:3563
[Debug] [WORLD__CONSOLE] New zoneserver #6 from 127.0.0.1:3562
[Debug] [WORLD__ZONE] [6] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [6] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_06 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7005
[Debug] [WORLD__CLIENT] New connection from 127.0.0.1:3566
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode 0x4dd0 did not match exp
ected 0x2792
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: Tried patch 6.2_world, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode 0x4dd0 did not match exp
ected 0x2ec9
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: Tried patch 6.2_zone, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode matched 0x4dd0 and lengt
h matched 464
[Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:3566 with signature Titanium
_world
[Debug] [WORLD__CLIENT] New client from 127.0.0.1:3566
[Debug] [WORLD__CLIENT_ERR] Dekronoth: ID is 0. Is this server connected to min
ilogin?
[Debug] [WORLD__CLIENT_ERR] Dekronoth: Could not find a minilogin account, verif
y ip address logging into minilogin is the same that is in your account table.

1 account in table stats are:
0 Dekronoth 0 Hopeful 250 0 0 0 127.0.0.1 0 0

loginserver.ini
<?xml version="1.0">
<server>
<world>
<shortname>whatever</shortname>
<longname>Chronicles of Dekronoth</longname>

<!-- Only specify these two if you really think you need to. -->
<address>localhost</address>
<localaddress>127.0.0.1</localaddress>

<!-- Loginserver information. -->
<loginserver>
<host>localhost</host>
<port>5999</port>
<account>Dekronoth</account>
<password>Hopeful</password>
</loginserver>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>452t43t3yy343465y335y3t</key>

<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>

<!-- Database configuration, replaces db.ini. -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>****</password>
<db>peq</db>
</database>
</server>

loginserver.ini
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=127.0.0.1
loginserver2=newlogin1.eqemulator.net
loginport=5999
loginport2=5999
worldname=Chronicles of Dekronoth
worldaddress=192.168.0.2
locked=false
account=Dekronoth
password=Hopeful

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=StandAlone
ServerPort=5999

Thats my info, I hope you can help. Thank you for your time.
Reply With Quote
  #2  
Old 07-24-2007, 06:16 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,450
Default

Quote:
Originally Posted by endra View Post
113640 New Server connection: 127.0.0.1 port: 57101
0: 30 0E C0 02 01 00 00 00 | 0.......
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 01 00 00 | 4:03:19 2007....
32: 00 | .
0: 70 07 A0 03 03 00 00 00 | p.......
0: 00 00 00 00 02 00 00 00 | ........
0: 6F 6E 00 00 06 00 00 00 | on......
0: 00 00 00 00 05 00 00 00 | ........
0: 70 DA 36 00 04 00 00 00 | p.6.....
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 03 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 02 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 06 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 05 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 04 00 00 | 4:03:19 2007....
32: 00 | .
218203 New client from ip: 127.0.0.1 port: 3565
Unknown packet: .4233692 [92.153.64.0:15->0.0.0.0:0]
[OpCode 0x0003 (OP_Unknown) Size=11]
00000: 00 06 00 00 00 00 00 00 - 00 00 00 | ...........
That's normal for minilogin. You'll need to check this:

Is minilogin set in your variables table?

You should set it as per the guide.
Code:
INSERT INTO VARIABLES (varname, value, information) VALUES ('LoginType', 'Minilogin', 'Set this to Minilogin to login using a minilogin server :)');
If you get an error saying it already exists, try and update it instead. Easiest way to do it is

Code:
UPDATE variables SET value='Minilogin' WHERE varname='LoginType'
Next thing to do is make sure your account's IP is set. It is reporting this error.
Quote:
[Debug] [WORLD__CLIENT] New client from 127.0.0.1:3566
[Debug] [WORLD__CLIENT_ERR] Dekronoth: ID is 0. Is this server connected to min
ilogin?
[Debug] [WORLD__CLIENT_ERR] Dekronoth: Could not find a minilogin account, verif
y ip address logging into minilogin is the same that is in your account table.
World read from the SQL table that it was the public loginserver.

It gets confused on 0, so if it is set to minilogin, just change the account ID.

If it isn't, well, there's your problem.

Hope that helps.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:03 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3