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  #31  
Old 11-10-2004, 02:00 PM
Knight Errant
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Join Date: Nov 2004
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I don't know much about programming but I would love to beta test when you have something playable.
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  #32  
Old 11-10-2004, 09:02 PM
yoyu007
Fire Beetle
 
Join Date: Jul 2003
Posts: 22
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zondor have registered eq2emu.sourceforge.net
and eq2collector.sourceforge.net

and partner of moemu.sourceforge.net



PS:where can i download the everquest 2 clients?
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  #33  
Old 11-11-2004, 02:06 AM
DamienStone
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Join Date: Nov 2004
Posts: 11
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Quote:
Originally Posted by yoyu007
zondor have registered eq2emu.sourceforge.net
and eq2collector.sourceforge.net

and partner of moemu.sourceforge.net



PS:where can i download the everquest 2 clients?
thats mxoemu.sourceforge.net not moemu

*snaps his fingers all over your face with attitude*



uh huh thats right lmao
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  #34  
Old 11-11-2004, 03:08 AM
RangerDown
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Join Date: Mar 2004
Posts: 1,066
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Quote:
PS:where can i download the everquest 2 clients?
The patcher of course! (With an active EQ2 acct)

Just a reminder, even tho your asking about EQ2, it's still copyrighted files and still considered against the forum rules to be asking for those files from any place other than game-company-sanctioned distro channels.
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  #35  
Old 11-11-2004, 12:11 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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I'm not planning on supporting an EQ2Emu project...I have serious ethical problems with trying to emulate any game that is new or relatively new. Undoubtedly a lot of effort has gone into EQ2 and I think the game should be allowed to flourish without any interference. I especially wouldn't want it on my conscience that people were using an emu to cheat (such as exploring zones ahead of others).
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  #36  
Old 11-11-2004, 02:45 PM
DamienStone
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Join Date: Nov 2004
Posts: 11
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Quote:
Originally Posted by Windcatcher
I'm not planning on supporting an EQ2Emu project...I have serious ethical problems with trying to emulate any game that is new or relatively new. Undoubtedly a lot of effort has gone into EQ2 and I think the game should be allowed to flourish without any interference. I especially wouldn't want it on my conscience that people were using an emu to cheat (such as exploring zones ahead of others).


that post was from the devil lol


Posts: 666



lmao


I have mixed feeling about people who believe that its wrong to emulate new or relatively new games but yet they emulate older games. Just a little confusing.
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  #37  
Old 11-11-2004, 05:02 PM
hypershadow66
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Join Date: Nov 2003
Posts: 335
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so wheres the forums/website that isnt FTP for eq2emu?
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  #38  
Old 11-11-2004, 05:10 PM
DamienStone
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Join Date: Nov 2004
Posts: 11
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Quote:
Originally Posted by hypershadow66
so wheres the forums/website that isnt FTP for eq2emu?

zordon has a private dev forum for eq2emu on my MxOEmu forums.


-Damien
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  #39  
Old 11-11-2004, 05:46 PM
Darkened
Sarnak
 
Join Date: Sep 2004
Posts: 49
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Quote:
Originally Posted by DamienStone
Quote:
Originally Posted by hypershadow66
so wheres the forums/website that isnt FTP for eq2emu?

zordon has a private dev forum for eq2emu on my MxOEmu forums.


-Damien
which are also private except to us Devs
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  #40  
Old 11-11-2004, 11:47 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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Why emulate when you can work on your own MMORPG.
Personally, seeing at what point EQEmu is, i would rather wish to see all efforts going into a GNU client using eqemu than another random emulator that will just emulate something that already exist, because yeah, something like MMORPGMaker would be the pwn. What miss now to get something like this is only a client and an NPC importer.
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  #41  
Old 11-12-2004, 02:47 AM
DamienStone
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Join Date: Nov 2004
Posts: 11
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Quote:
Originally Posted by KhaN
Why emulate when you can work on your own MMORPG.
Personally, seeing at what point EQEmu is, i would rather wish to see all efforts going into a GNU client using eqemu than another random emulator that will just emulate something that already exist, because yeah, something like MMORPGMaker would be the pwn. What miss now to get something like this is only a client and an NPC importer.
I think a MMORPG maker would be worth it . There could be a fantasy MMORPG maker, Sci-fI MMORPG maker. If you could create customizeable MMORPGS with graphics like Matrix Online or Everquest 2 and on a large scale like that. But it sure would probably take a while to make.

-Damien
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  #42  
Old 11-12-2004, 06:53 AM
mysticalninjajesus
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Join Date: Oct 2004
Posts: 166
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an mmorpg maker will never produce a quality mmorpg sry.. besides, there are already mmorpg makers.. there called free engines + a coder + someone who knows 3dsmax/maya/photoshop .. no mmorpgmaker will ever do a better job than that .. especially if you just choose fantasy and it randomly generates the maps, quests, npcs, mobs... that idea sucks huge balls.

however eq1 on eq2 engine would pwn amazing amounts of ass.. when eq2 emu comes out im totaly gonna work on that lol
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  #43  
Old 11-12-2004, 07:12 AM
govtcheeze
Hill Giant
 
Join Date: Mar 2004
Location: South Florida
Posts: 247
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Any way to get collects for eq2 into the hands of the people that need them? I have not touched the bin files, but I know some people who are collecting (myself included) and would like to submit these to the devs.
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Loots v2.0, bitch!
Faction v1.0, bitch!
Magelo-like clone v0.3, bitch!
Zone geometry and spawn/path viewer, bitch!
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  #44  
Old 11-13-2004, 07:37 AM
Knight Errant
Sarnak
 
Join Date: Nov 2004
Posts: 41
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Send the files to the people who need them through email.
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  #45  
Old 11-16-2004, 05:29 PM
Knight Errant
Sarnak
 
Join Date: Nov 2004
Posts: 41
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Does anyone have any idea on when the first release will be?
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