Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-01-2010, 01:26 AM
KodeKatt
Sarnak
 
Join Date: May 2010
Location: Oslo, Norway
Posts: 63
Default Missing a file or setting, anyone want to lend a hand?

I tried following along with the posts from when I had this issue before:
http://www.eqemulator.org/forums/sho...n+opcodes+file
..no luck, but same error message.

Code:
I:\EQEmu>EQEmuLoginServer.exe
EQEmuLoginServer v1.0 ALPHA by The Oustanding Developers at PEQ!

  Using Port: 5999
  Database Server:
  Database Catalog:
  Database UserName:
  Database Password:


Unable to open opcodes file ''. Thats bad.

I:\EQEmu>ls -l
total 12320
-rwxrwxrwx   1 user     group     1851904 Aug 31 17:04 Chatserver.exe
-rw-rw-rw-   1 user     group      187904 Aug 31 17:04 EMuShareMem.dll
-rw-rw-rw-   1 user     group      287232 Aug 31 06:32 EQEmuAuthCrypto.dll
-rwxrwxrwx   1 user     group     1453056 Jul 14  2009 EQEmuLoginServer.exe
drwxrwxrwx   1 user     group           0 Aug 31 16:55 Maps
-rwxrwxrwx   1 user     group     2793472 Aug 31 17:05 World.exe
-rwxrwxrwx   1 user     group     5452800 Aug 31 17:08 Zone.exe
-rw-rw-rw-   1 user     group      306714 Jul  9 10:05 changelog.txt
-rw-rw-rw-   1 user     group           0 Aug 31 06:42 commands.pl
-rw-rw-rw-   1 user     group         120 Jun 15  2009 compatible_content.txt
-rw-rw-rw-   1 user     group        2288 Aug 31 22:11 eqemu_config.xml
-rw-rw-rw-   1 user     group         688 Aug 31 16:59 eqemulogin.ini
-rwxrwxrwx   1 user     group      138240 Aug 31 12:54 eqlaunch.exe
-rw-rw-rw-   1 user     group           0 Aug 31 06:42 log.ini
-rw-rw-rw-   1 user     group         298 Aug 31 06:42 login_opcodes.conf
-rw-rw-rw-   1 user     group         298 Aug 31 06:42 login_opcodes_sod.conf
drwxrwxrwx   1 user     group           0 Aug 31 22:10 logs
-rw-rw-rw-   1 user     group         300 Aug 31 06:42 mail_opcodes.conf
-rw-rw-rw-   1 user     group        1077 Aug 31 06:42 mime.types
-rw-rw-rw-   1 user     group       16690 Aug 31 06:42 opcodes.conf
-rw-rw-rw-   1 user     group       17669 Aug 31 06:42 patch_6.2.conf
-rw-rw-rw-   1 user     group       16596 Aug 31 06:42 patch_Anniversary.conf
-rw-rw-rw-   1 user     group       17664 Aug 31 06:42 patch_Live.conf
-rw-rw-rw-   1 user     group       17486 Aug 31 06:42 patch_SoD.conf
-rw-rw-rw-   1 user     group       21919 Aug 31 06:42 patch_SoF.conf
-rw-rw-rw-   1 user     group       18406 Aug 31 06:42 patch_Titanium.conf
-rw-rw-rw-   1 user     group           0 Aug 31 06:42 plugin.pl
drwxrwxrwx   1 user     group           0 Aug 31 17:02 plugins
drwxrwxrwx   1 user     group           0 Aug 31 17:02 quests
-rwxrwxrwx   1 user     group         143 Aug 31 22:09 start_server.bat
drwxrwxrwx   1 user     group           0 Aug 31 16:55 templates
drwxrwxrwx   1 user     group           0 Aug 28 17:20 worldui
-rw-rw-rw-   1 user     group           0 Aug 31 06:42 worldui.pl

eqemu_config.xml
Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>Vasadise</shortname>
		<longname>The Memory of Vasadise</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<address>everquest.homelinux.net</address>
		<localaddress>192.168.1.103</localaddress>

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>127.0.0.1</host>
			<port>5998</port>
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!--<locked/>-->
		<unlocked/>

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>NRKP3</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="false" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>127.0.0.1</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>20</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7000" high="7100"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>root</username>
		<password>xxx</password>
		<db>peq</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000"> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>

eqemulogin.ini
Code:
[database]
host = localhost
port = 3306
db = peq
user = root
password = xxx
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = TRUE
dump_packets_out = TRUE
listen_port = 5998
local_network = 192.168.1.103

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf

[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType

I've been working on this since yesterday with non-stop interruptions, so it's more than likely I missed a step, resulting in a missing file, or something missed in the config, but going back over the guide and triple checking the configs, I'm at a bit of a loss, I just need a second set of eyes to take a look at this.

Then again.. now that I remember.. my last server, I couldn't get the loging server to work, I had to use minilogin.
Reply With Quote
  #2  
Old 09-01-2010, 02:02 AM
Rykeau
Fire Beetle
 
Join Date: Jan 2010
Posts: 27
Default

Here is what you should have using your information and my file structures. This is based on an SOD client because that is all I run. A number of the ports were different as well as server name settings. I have found that many times for whatever reason 127.0.0.1 and localhost are NOT interchangeable in these files. Also, your eqemulogin.ini is considerably more detailed and larger than mine.

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>everquest.homelinux.net</host>
<port>5999</port>
<account></account>
<password></password>
</loginserver>


<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>localhost</host>
<port>3018</port>
</chatserver>


<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>everquest.homelinux.net</host>
<port>3018</port>
</mailserver>


<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>xxx</password>
<db>peq</db>
</database>


Eqemulogin.ini
Port=5999
DumpPacketsIn=true
DumpPacketsOut=true
Trace=false
DatabaseServerName=127.0.0.1
DatabaseCatalogName=<login database name>
DatabaseUserName=root
DatabaseUserPassword=xxx
OPCodePathAndFileName=login_opcodes.conf
Reply With Quote
  #3  
Old 09-01-2010, 02:29 AM
KodeKatt
Sarnak
 
Join Date: May 2010
Location: Oslo, Norway
Posts: 63
Default

Quote:
Originally Posted by Rykeau View Post
Eqemulogin.ini
Port=5999
DumpPacketsIn=true
DumpPacketsOut=true
Trace=false
DatabaseServerName=127.0.0.1
DatabaseCatalogName=<login database name>
DatabaseUserName=root
DatabaseUserPassword=xxx
OPCodePathAndFileName=login_opcodes.conf
Code:
I:\EQEmu>EQEmuLoginServer.exe
EQEmuLoginServer v1.0 ALPHA by The Oustanding Developers at PEQ!

  Using Port: 5999
  Dumping Inbound packets.
  Dumping Outbound packets.
  Database Server: 127.0.0.1
  Database Catalog: peq
  Database UserName: root
  Database Password: xxx


Server (TCP) listener started.
I think that was it..
Server seems to be working, just need to test logging in now.
Reply With Quote
  #4  
Old 09-01-2010, 02:54 AM
KodeKatt
Sarnak
 
Join Date: May 2010
Location: Oslo, Norway
Posts: 63
Default

oops.. double post
Reply With Quote
  #5  
Old 09-01-2010, 03:08 AM
KodeKatt
Sarnak
 
Join Date: May 2010
Location: Oslo, Norway
Posts: 63
Default

Nope.. EQEmuLoginServer.exe crashes when I attempt to log in.
Same exact issue I had with EQEmuLoginServer before that lead me to use minilogin instead.

Microsoft Visual C++ Debug Library
Debug Error!

Program: I:\EQEmu\EQEmuLoginServer.exe

HEAP CORRUPTION DETECTED: after Noprmal block (#566) at 0x0073A1D8
CRT detected that the application wrote to memory after end of heap buffer.

(Press Retry to debug the application)

Abort Retry Ignore

Code:
New Client UDP connection from 127.0.0.1:3339
   0: 02 00 00 00 00 00 00 00 - 00 00 08 00              | ............
   0: 02 00 00 00 00 00 00 00 - 00 01 65 00 00 00 00 43  | ..........e....C
  16: 68 61 74 4D 65 73 73 61 - 67 65 00                 | hatMessage.
   0: 03 00 00 00 00 02 00 00 - 00 00 73 19 13 86 70 6B  | ..........s...pk
  16: 2B AA 86 59 D3 91 1A BF - 8D 6D                    | +..Y.....m
   0: 03 00 00 00 00 02 00 00 - 00 00 73 19 13 86 70 6B  | ..........s...pk
  16: 2B AA 86 59 D3 91 1A BF - 8D 6D                    | +..Y.....m
User: iskat
Hash: 0b4881f3a75447bf7037a7a5d714480d39ac2b00
Creating credential for account 2.
There are 1 credential record(s).
   0: 03 00 00 00 00 02 00 00 - 00 00 0D 9F 27 9B A5 D8  | ............'...
  16: 72 60 86 45 0F C4 CB 6D - 44 90 0C 1A FF B8 B2 88  | r`.E...mD.......
  32: A5 A6 46 13 96 95 68 AC - DF 38 2B 02 BB DE 05 67  | ..F...h..8+....g
  48: 1C D0 E5 72 80 F3 DE F8 - F4 B2 A4 03 4C A6 4B B1  | ...r........L.K.
  64: 54 D8 96 D0 0E 16 50 11 - F2 A1 A4 03 4C C5 4B B1  | T.....P.....L.K.
  80: 54 D9 96 D0 0E 16 50 11 - F2 A1                    | T.....P...
   0: 04 00 00 00 00 00 00 00 - 00 00                    | ..........
   0: 04 00 00 00 00 00 00 00 - 00 00 65 01 00 00 00 00  | ..........e.....
  16: 01 00 00 00 31 32 37 2E - 30 2E 30 2E 31 00 01 00  | ....127.0.0.1...
  32: 00 00 01 00 00 00 54 68 - 65 20 4D 65 6D 6F 72 79  | ......The Memory
  48: 20 6F 66 20 56 61 73 61 - 64 69 73 65 00 45 4E 00  |  of Vasadise.EN.
  64: 55 53                                              | US
and I think skype it putting in code and being retarded if the above looks distorted
Reply With Quote
  #6  
Old 09-02-2010, 01:42 AM
Rykeau
Fire Beetle
 
Join Date: Jan 2010
Posts: 27
Default

See post #44 of this thread. It might give you some ideas to check...

http://www.eqemulator.org/forums/sho...t=28887&page=3

According to what I'm reading it would seem your EQEmuLoginServer.exe and/or EQEmuAuthCrypto.dll files could be at fault.
Reply With Quote
  #7  
Old 09-02-2010, 04:54 AM
KodeKatt
Sarnak
 
Join Date: May 2010
Location: Oslo, Norway
Posts: 63
Default

I haven't a clue how to build the login server.. I can't seem to open the project into VS, and I'm far from familiar with compiling on windows to figure this out myself.


Edit: oops.. was trying with VS 2005


Cool....
Quote:
1>Build log was saved at "file://i:\EverQuest_Installer shit\_Source\EQEmu\trunk\EQEmuServer\EQEmuLoginSer ver\Release\BuildLog.htm"
1>EQEmuLoginServer - 1 error(s), 313 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
..yeah
No clue at all what I'm doing here.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:36 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3