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  #1  
Old 06-13-2016, 05:59 PM
Allairus
Sarnak
 
Join Date: May 2016
Posts: 32
Default I know the problem but not how to fix it.

On my server everyone is using the RoF2 client. When you use the PoK book to port to West Freeport you zone into the newer version of the zone. NPC's are present but you can not attack or interact with them. You get a Target is to far away or target is not affected or something like that.

If I login my GM account and #zone to West Freeport it uses the older version of the zone and everything works fine. If I use the PoK book with the GM I am in the newer version and it does not work.

If you zone in any other way but using the GM #zone you get the newer version I believe.

How can I switch this to either use the old or the new one works?

Any help is greatly appreciated.
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  #2  
Old 06-13-2016, 07:23 PM
N0ctrnl's Avatar
N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
Default

Look at the player.pl file for PoKnowledge. Specifically:
Code:
 if($doorid == 25)
        {
                $zonename = "Freeport West";
                if(($client->GetClientVersionBit() & 3)!= 0) #062/Titanium
                {
                        quest::movepc(9,77.31,-660.57,-30.24);
                }
                elsif(($client->GetClientVersionBit() & 4294967264)!= 0) #RoF+
                {
                        quest::movepc(383,-173,-188,-69,192);
                }
                else  #SoF/SoD/UF
                {
                      # quest::popup("$zonename","Send you to the Classic $zonename? $popuptext",6,1);
                      # quest::settimer(6,5);
                      quest::movepc(9,77.31,-660.57,-30.24);
                }
        }
This is determining your client, and then sending you to the old version for old clients and the new version for newer. You can change it to send any of the clients to the old (freportw - zone ID 9) instead of new (westfreeport - zone ID 383)
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Vegarlson Asylum Server - http://www.vegarlson-server.org/
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  #3  
Old 06-13-2016, 07:52 PM
Allairus
Sarnak
 
Join Date: May 2016
Posts: 32
Default

Where would I find the player.pl file? I have looked through the forums and see lots of references to the .PL files. I have a folder in my EQEmu folder called plugins and it has a bunch of PL files but none that say player.

To get the server setup I used the "from scratch" installer on the site. I have since got bots and mercs enabled and that is the only change. I am wondering if the auto installer does things differently and you do not have some of these files or they are files used to make the build.

Thanks for the reply.
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  #4  
Old 06-13-2016, 07:58 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

look in your 'quests' folder..each zone has a sub-folder within.
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  #5  
Old 06-13-2016, 08:00 PM
N0ctrnl's Avatar
N0ctrnl
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Join Date: Jan 2007
Posts: 443
Default

Yeah, so it'd be <Install Location>\quests\poknowledge\player.pl
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Vegarlson Asylum Server - http://www.vegarlson-server.org/
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  #6  
Old 06-14-2016, 08:06 AM
chrsschb's Avatar
chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 905
Default

The new version of West Freeport is flagged "non-combat" in the database (zones table).

Many of the other new zones are as well.
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  #7  
Old 06-14-2016, 11:33 AM
Allairus
Sarnak
 
Join Date: May 2016
Posts: 32
Default

Thanks for the replies. I was able to fix the problem. I changed the zone to combat enabled. I did not realize that or know it was even ab option.
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