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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 09-07-2011, 10:42 PM
Kayen
Developer
 
Join Date: Mar 2009
Location: -
Posts: 228
Default Spell Effect: Absorb Magic Rune: No longer working

Code:
#define SE_AbsorbMagicAtt                               78      // implemented - Rune for spells
This used to work to work as rune vs spells, it no longer seems to do anything.

Kayen
GM Storm Haven
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  #2  
Old 09-08-2011, 12:07 AM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 541
Default

That rune stuff got messy. Will submit a diff tomo since most of it needs to be cleaned up.
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