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  #1  
Old 08-08-2018, 12:47 AM
spidey1170
Sarnak
 
Join Date: May 2009
Location: Alaska
Posts: 61
Default Server: Restrict to Depths of Darkhollow

I've been doing a bit of research on this, and have decided to support only the Titanium client.

First, I changed the rules_values:

Code:
World:ExpansionSettings          1023
I found this from a 2014 post by chssrhb. I hope it's correct, so far, I can still login and nothing seems out of the ordinary.

Then, based on a Grumpy post from 2017, I changed:

Code:
World:UseClientBasedExpansionSettings          FALSE
And, so far, so good. Next, I had to find the max level for Depths of Darkhollow. Many searches on the Internets turned up little on the specifics; however, I did find one post on the Daybreak forums that gave max level by expansion:

Code:
01 The Ruins of Kunark -- March 2000 ------------------- 60
02 The Scars of Velious -- December 2000
03 The Shadows of Luclin -- December 2001
04 PoP The Planes of Power -- October 2002 ----------------- 65
05 LoY The Legacy of Ykesha -- February 2003
06 LDoN Lost Dungeons of Norrath -- September 2003
07 GoD Gates of Discord -- February 2004
08 OoW Omens of War -- September 2004 ------------------- 70
09 DoN Dragons of Norrath -- February 2005
10 DoD Depths of Darkhollow -- September 2005
11 PoR Prophecy of Ro -- February 2006
12 TSS The Serpent's Spine -- September 2006 -------------- 75
13 TBS The Buried Sea -- February 2007
14 SoF Secrets of Faydwer -- November 2007 --------------- 80
15 SoD Seeds of Destruction -- October 2008 ---------------- 85
16 UF Underfoot -- December 2009
17 HoT House of Thule -- October 2010 ---------------------- 90
18 VoA Veil of Alaris -- November 2011 ----------------------- 95
...
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  #2  
Old 08-08-2018, 12:53 AM
spidey1170
Sarnak
 
Join Date: May 2009
Location: Alaska
Posts: 61
Default

... Then, further research turned up a post in 2015 by provocating:

Code:
It's not that easy, not just changing one setting. It all has to be done manually, all of it.

Zone lines
Objects (books, stones, LDoN camps)
Spells
NPC's
Character start locations
Out of era items
Augment slots on items
So, my question is: How do you find out, specifically, what was enabled for the target expansion, like mobs, weapons, etc. ? Do I need to go line-by-line through each table and enable/disable per some criteria?

I found a zone list for Depths of Darkhollow on Alla. Is there a certain zone number above which I can disable or disallow access to all but GM?

Found zone/spell info on Alla:

Zone List

Spells in the Prophecy of Ro
Code:
    Special Spells
        Druid and Wizard Arcstone port spells are available from Scribe Luritem in Arcstone.
            Complete this minor quest in order to buy from him.

    55th Level Spells / Disciplines
        Complete this task given by Lilthill`yan`s Ghost at location -545, -365 in the Ruins of Takish-Hiz.
            Bards receive Spell: Aura of Insight.
            Beastlords receive no spell/skill.
            Berserkers receive Skill: Aura of Rage.
            Clerics receive Spell: Aura of the Zealot.
            Druids receive Spell: Aura of the Grove.
            Enchanters receive Spell: Beguiler's Aura.
            Magicians receive Spell: Earthen Strength.
            Monks receive Tome of Disciples Aura.
            Necromancers receive Spell: Dark Rune.
            Paladins receive Spell: Holy Aura.
            Rangers receive no spell/skill.
            Rogues receive Skill: Poison Spurs.
            Shadowknights receive no spell/skill.
            Shamans receive Spell: Idol of Malo.
            Warriors receive Skill: Myrmidon's Aura.
            Wizards receive Spell: Fire Mark.

    Spells / Disciplines from the Plane of Magic
        Complete the three tasks given by Spirit of Ao the Fourthborn at location +196, -962 in Arcstone (at the Relic portal).
            #1 - Skylance: The Library, which takes place in the Skylance library.
            #2 - Skylance: The Oubliette, which takes place in the Skylance oubliette.
            #3 - Skylance: The Laboratory, which takes place in the Skylance laboratory.
                Bards receive Spell: Aura of the Muse.
                Beastlords receive Spell: Spirit of Oroshar.
                Berserkers receive Skill: Bloodlust Aura.
                Clerics receive Spell: Puratus.
                Druids receive Spell: Moonshadow.
                Enchanters receive Spell: Mind Shatter.
                Magicians receive Spell: Iceflame Guard.
                Monks receive Skill: Master's Aura.
                Necromancers receive Spell: Mind Flay.
                Paladins receive Spell: Blessed Aura.
                Rangers receive Spell: Elddar's Grasp.
                Rogues receive Skill: Poison Spikes Trap.
                Shadowknights receive Spell: Decrepit Skin.
                Shamans receive Spell: Ghost of Renewal.
                Warriors receive Skill: Champion's Aura.
                Wizards receive Spell: Chaos Flame.

    Spells / Disciplines from the Ruins of Takish-Hiz
        Complete the three tasks given by Tak`Valnakor at location +6885, -1350 in North Ro.
            #1 - The Key to the Past, which takes place in the Root of Ro.
            #2 - The Burning Prince, which takes place in an instanced Ruins of Takish-Hiz.
            #3 - Message from the Past, which takes place in an instanced Ruins of Takish-Hiz.
                Bards receive no spell/skill.
                Beastlords receive no spell/skill.
                Berserkers receive no spell/skill.
                Clerics receive Spell: Aura of the Pious.
                Druids receive Spell: Aura of Life.
                Enchanters receive Spell: Illusionist's Aura.
                Magicians receive Spell: Rathe's Strength.
                Monks receive no spell/skill.
                Necromancers receive Spell: Death Rune.
                Paladins receive no spell/skill.
                Rangers receive no spell/skill.
                Rogues receive no spell/skill.
                Shadowknights receive no spell/skill.
                Shamans receive Spell: Idol of Malos.
                Warriors receive no spell/skill.
                Wizards receive Spell: Fire Rune.

    Spells / Disciplines from the Plane of Rage
        Complete any one of these tasks for your spell/skill from the Plane of Rage.
            Saga Skins (collect one skin from each of the nine races in the Plane of Rage)
            Axe Them No Questions! (deliver four Stone War Axes from berserkers)
            Bring Me Their Heads! (deliver four Bloody Orc Heads from Orcs and Goblins)
            Bring Me Their Paws! (deliver four Wurine Paws from werewolves)
            Bring Me Their Skulls! (deliver four Undead Legionnaire's Skulls from knights and zombies)
            Bring Me the Head of a Giant! (deliver four Bolvirk Ears from bolvirk giants)
            Drachnid Heads (deliver four Drachnid Heads from drachnids)
            Eye Want Them Dead! (deliver four Evil Eye Central Oculi from evil eyes)
            Paws for Effect! (deliver four Kobold Paws from kobolds)
            Take Their Tentacles! (deliver four Shiliskin Feeding Tentacles from shiliskins)
                Bards receive Spell: Arcane Aria.
                Beastlords receive Skill: Rake.
                Berserkers receive Skill: Bloodthirst.
                Clerics receive Spell: Elixir of Divinity.
                Druids receive Spell: Barkspur.
                Enchanters receive Spell: Ward of Bedazzlement.
                Magicians receive Spell: Spear of Ro.
                Monks receive Skill: Heel of Kanji.
                Necromancers receive Spell: Grave Pact.
                Paladins receive Spell: Ward of Tunare.
                Rangers receive Spell: Scorched Earth.
                Rogues receive Skill: Razorarc.
                Shadowknights receive Spell: Theft of Agony.
                Shamans receive Spell: Nectar of Pain.
                Warriors receive Skill: Mock.
                Wizards receive Spell: Ice Block.
Lots and lots of stuff to change.
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  #3  
Old 08-08-2018, 01:56 AM
spidey1170
Sarnak
 
Join Date: May 2009
Location: Alaska
Posts: 61
Default

The Serpent's Spine expansion zone list, found on Alla.

The Serpent's Spine Spell List:

Spells in The Serpent's Spine

Code:
Most spells in this expansion are tiered. When you scribe a Rank II spell in your book, the Rank I spell will be overwritten; likewise for Rank III.

    Rank I spells are vendor-bought, and are NO TRADE:
        Bards: Raistedas Curlbraids in Goru'kar Mesa (-665, +1025).
        Beastlords: Tavin of the Wild in Icefall Glacier (-2105, -1135).
        Berserkers: Sensei Splitscale in Sunderock Springs (-1430, +850).
        Clerics: Kalladrahn the Pure in Sunderock Springs (-1390, +825).
        Druids: Rang Kelliam in The Steppes (-340, +280).
        Enchanters: a bixie imposter in Stone Hive (hedge maze; +585, -995).
        Magicians: Pesha of the Mist in Sunderock Springs (+1615, -1065).
        Monks: Sensei Splitscale in Sunderock Springs (-1430, +850).
        Necromancers: Outcast Sayrus in Direwind (-1120, -515).
        Paladins: Inquisitor Harona in Sunderock Springs (-1385, +795).
        Rangers: Hemmet, Master Sureshot in The Steppes (-700, +1305).
        Rogues: Sensei Splitscale in Sunderock Springs (-1430, +850).
        Shadowknights: Outcast Erralock in Direwind (-1120, -515).
        Shamans: Ezna Connoy in Icefall Glacier (-2105, -1135).
        Warriors: Sensei Splitscale in Sunderock Springs (-1430, +850).
        Wizards: Jaelle Florica in Goru'kar Mesa (-720, +1020).

    Rank II spells are dropped randomly throughout upper level zones (Ashengate, Frostcrypt, Direwind Cliffs, Valdeholm, Icefall Glacier, The Steppes and Sunderock), and are droppable.

    Rank III spells are obtained through raids, and are NO TRADE. Loot Glowing Obsidian Runes from various raid encounters and hand then to Kalim'Kar the Gold in Ashengate through this quest.

    The Magician summon spells are dropped by random mobs. They are tradeable.

    The Enchanter Drakkin illusion is obtained through this quest from Assistant Avellone in Blightfire Moors. The illusion spell is NO TRADE.

    Druid portal spells are bought from Tienen the Wanderer in Direwind (-1255, -15), Emelia Daeren in The Steppes (+495, -1285), and Gray Peacebloom in Blightfire (+360, +1360).

    Wizard portal spells are bought from Kulvinia Brightflame in Blightfire (-145, +575).
Need to check these out and change them, too.
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  #4  
Old 08-08-2018, 02:13 AM
spidey1170
Sarnak
 
Join Date: May 2009
Location: Alaska
Posts: 61
Default

Code:
The Buried Sea Zone List

The Buried Sea Spell LIst

Secrets of Faydwer Zones

Secrets of Faydwer Spell List - This seems to just list the vendors, need to research the actual spells they search; unless, somebody has a list already! :P

Seeds of Destruction Zones

Seeds of Destruction Spell List - Again, just a list of vendors

Underfoot Zones

Underfoot Spell List - No help here! Not sure about which spells are available or where to even find the vendor who awards them

House of Thule Zones

House of Thule Spell List

Veil of Alaris Zones

Veil of Alaris Spell List
Thought it would be easier to do this than the previous method. Takes up a LOT less room. Also, just leaving this here for my future reference and for others who may find it useful.
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