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  #1  
Old 09-06-2004, 08:22 AM
dragonflz
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Join Date: Apr 2004
Location: Maine
Posts: 34
Default 5.8 server bugs

This is hopefully in the correct spot, please forgive me if it is not...

I just downloaded the newest source from cvs, and compiled a fresh bin.

noticed these problems...

1) I wanted the server to be locked, and it showed up as locked, but while I was testing I got visitors.

2) I also noticed that all previous characters created using 5.7 for the person logged in got deleted, with a message of it being a bogus character.





I will post more bugs as I come across them

Drag
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  #2  
Old 09-06-2004, 08:59 AM
Edgar1898
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Former EQEmu Developer
Current EQ2Emu Lead Developer
 
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1) Was your server set to locked in your LoginServer.ini file?

2) Yah thats normal, a converter wasnt written for this version, so it will delete old characters that are incompatible.
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  #3  
Old 09-06-2004, 09:06 AM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
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Will there be a convertor before official 5.8 release?

This would be the deciding factor of wether or not we upgrade )
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  #4  
Old 09-06-2004, 09:18 AM
Edgar1898
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I guess I could write one
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  #5  
Old 09-06-2004, 09:52 AM
dragonflz
Sarnak
 
Join Date: Apr 2004
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Edgar1898 Wrote
Quote:
Was your server set to locked in your LoginServer.ini file?

Yes, it was set to locked, as well as showing up as locked on the server select screen.

Drag
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  #6  
Old 09-06-2004, 10:57 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default

I have a converter that I will release eventually.
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  #7  
Old 09-06-2004, 10:59 AM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default

Everybody loves Nitty.

^_^
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  #8  
Old 09-06-2004, 11:32 AM
Edgar1898
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Former EQEmu Developer
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Join Date: Dec 2002
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Quote:
I have a converter that I will release eventually.
too late!

I checked mine into cvs, it should reach public cvs in a few hours.
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  #9  
Old 09-06-2004, 11:39 AM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default Re: 5.8 server bugs

Quote:
Originally Posted by dragonflz
1) I wanted the server to be locked, and it showed up as locked, but while I was testing I got visitors.
This is probably related to the bug that people could log into other peoples characters. SInce when its locked, GMs can still get on, they were probably getting in as the server thought they had a GM account.
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  #10  
Old 09-09-2004, 10:09 AM
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samandhi
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Join Date: Aug 2003
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On the 5.8 Testserver when using a necromancer, and tyring to go down to neriakc to talk to trainer, the gouls at the entrance to the necro/sk training area are aggro to me.. KOS as a matter of fact...Unless they have changed this from live, it has ALWAYS been that they are warm to necros/sk's.....
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  #11  
Old 09-09-2004, 11:21 AM
RangerDown
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Join Date: Mar 2004
Posts: 1,066
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KOS faction is a database issues, not a code bug.

And if you're anything but a dark elf, those ghouls are supposed to be KOS, necro or not. Ask my gnome.
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  #12  
Old 09-09-2004, 11:26 AM
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samandhi
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Quote:
KOS faction is a database issues, not a code bug.
Yes, I understand... and:
Quote:
And if you're anything but a dark elf, those ghouls are supposed to be KOS, necro or not. Ask my gnome.
Yes, I understand... TY...

[edit] Semi-my fault, as this is test server bug, and I suppose I posted it in a general 5.8 bug thread, when there IS (as I saw after posting) a test server specific thread... Oh well, Is still a bug nonetheless.....
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  #13  
Old 09-09-2004, 11:53 PM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
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I tried playing on the "official 5.8 test server" and I find that almost all the time when I zone I never come out the other end. My client just hangs. And then a lot of the time I can't get back in at all with that character.

Is that "normal"?

This is a direct copy of a client that is working fine with EQ Live so I'd be suprised if it's a client issue at all.
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  #14  
Old 09-11-2004, 01:34 PM
giulietta
Fire Beetle
 
Join Date: Sep 2004
Posts: 14
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No, it is not normal. I have been playing test every day for the last 5 days and no trouble zoning at all... other than it turning me around on zone so that I face the zone line again and if I take a step before looking around I end up zoning back again.
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