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  #1  
Old 10-27-2006, 02:56 AM
LostZaphod
Sarnak
 
Join Date: May 2006
Posts: 43
Default azone

Could some one please debug ./azone
I tried to install "GDB/Insight 6.5" on Redhat 8.0 and sofar I cannot get it to compile

But any ways, I am trying to find why azone.exe will not run on a windows machine.

I did find one item, "Use Managed Extensions" is set to yes this causes line 70
s3d.c to not set the value in the structure. Once it is set to "No" a value is assigned.
How ever it still crashes a few lines farther down, might be a segment fault,
Access violation writing location.

I would like for some one to return values for a few items.
The zone file that I have been testing with is "hateplane.s3d"

Set a break point in "s3d.c" at line 69, and execute it
Then execute line 70 and return the value that is put into fncount, for me it is > 35.

Then go through the loop until you come to
j=35

Then execute line 73
s3d_fn_entry = (struct_fn_entry *) &temp[pos];

and return these variables

s3d_fn_entry.fnlen
pos

or if you have any suggestions on debuggers for redhat 8.0

Thanks for your help.
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  #2  
Old 10-27-2006, 03:20 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Which Azone do you mean? theres two out now, one is for the newer eqg extensions. I couldn't get it to compile on my new distro, but it did on an older distro I have and once compiled, the azone executable works on both Linux boxes. If you want I can post them for you and you could try them out.
This would be for Linux box only though -
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  #3  
Old 10-27-2006, 04:09 AM
LostZaphod
Sarnak
 
Join Date: May 2006
Posts: 43
Default

The one I am referancing is the the orignial from the released Source Code, I grabbed azone_eqg.tar.bz2 from
Quote:
Originally Posted by cavedude
http://eqemu.sesmar.net/sp/azone_eqg.tar.bz2

Being a packrat is a good thing, and I do remember getting this guy to compile and work under Linux when it first hit.
To also try to decode .eqg files.
The make file referances the old project. If you have a working version for linux, I am willing to try that one also.

My goal is to get these working on a windows box also, as we all know how important the map files are and the size of them.
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  #4  
Old 10-27-2006, 04:39 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by LostZaphod
The one I am referancing is the the orignial from the released Source Code, I grabbed azone_eqg.tar.bz2 from

To also try to decode .eqg files.
The make file referances the old project. If you have a working version for linux, I am willing to try that one also.

My goal is to get these working on a windows box also, as we all know how important the map files are and the size of them.
http://www.nahunta.org/~angelox/files/azoneEQG.tar.gz

tell me if it works-

If you so happen to get a harbingers map made, I would greatly appreciate a copy
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  #5  
Old 10-27-2006, 10:00 AM
LostZaphod
Sarnak
 
Join Date: May 2006
Posts: 43
Default

Quote:
Originally Posted by Angelox
http://www.nahunta.org/~angelox/files/azoneEQG.tar.gz

tell me if it works-

If you so happen to get a harbingers map made, I would greatly appreciate a copy
Could you post the source files ? not the executable.
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  #6  
Old 10-27-2006, 10:13 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by LostZaphod
Could you post the source files ? not the executable.
Source files already posted by cavedude above - I just thought you said they would not compile for you.
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  #7  
Old 11-23-2006, 08:36 AM
uncommon
Sarnak
 
Join Date: Feb 2002
Posts: 52
Default

Hi, i'm trying to make new maps for some oow and dod zone. Got this version of azone to compile, that's ok. But everytime i try to convert some .s3d or .eqg file, i get a segmentation fault. Same with Angelox's binary... can't seems to figure out why... any ideas ?
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