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  #1  
Old 05-25-2007, 02:09 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default On New Server Now

All,

I just wanted to post and let everybody know that we have officially moved to our new server now. More details and what not will be coming eventually, I just wanted to give a little status. Please post if you notice anything wrong with the new setup.

-FNW & Doodman
  #2  
Old 05-25-2007, 03:28 AM
zshasis
Fire Beetle
 
Join Date: Jul 2004
Posts: 11
Default

can we get on the emulator now?
  #3  
Old 05-25-2007, 07:12 AM
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Cripp
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Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

Quote:
Originally Posted by zshasis
can we get on the emulator now?
yup. i think... havent realy tested myself tho lol ;p

cheers.
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  #4  
Old 05-25-2007, 07:30 PM
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techguy84
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Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
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Um, I notice a big problem, everything is working fine..... is that normal??? lol j/k

Thanks for the ups fnw, glad everything is going good.
  #5  
Old 05-26-2007, 01:59 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

On the IRC end:
You didn't compile in support for showing & and ~ channel ranks. I believe it's an option in the configure script; if you just rerun configure and say yes where you said no, then recompile it should be fine.


LE and Rog servers are not connected. Dunno if that's a misconfiguration on your end or if they haven't changed their config to your new IP.
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  #6  
Old 06-06-2007, 02:48 AM
spikkee
Banned
 
Join Date: May 2007
Posts: 1
Default

Quote:
Originally Posted by fathernitwit
All,

I just wanted to post and let everybody know that we have officially moved to our new server now. More details and what not will be coming eventually, I just wanted to give a little status. Please post if you notice anything wrong with the new setup.

-FNW & Doodman
the only thing wrong with the new setup ive noticed is that whenever i try to log in i cant. I always get a window popping up saying "everquest has encountered a problem and must shut down, please close". i have to try logging in again for another 30 times until it works, so im just wondering, whats wrong with that?
  #7  
Old 06-06-2007, 03:31 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
Default

It has nothing at all to do with which 'server' is hosting eqemulator.net.
The problem is with the public login server code. Everyone is having this issue and will continue to have it until the login server code is changed, if ever.
See http://www.eqemulator.net/forums/showthread.php?t=22521

Last edited by Darkonig; 06-06-2007 at 11:33 AM..
  #8  
Old 06-06-2007, 03:38 AM
sfisque
Hill Giant
 
Join Date: Oct 2006
Posts: 248
Default

kind of begs the question, if we moved servers, why was the code twiddled with. wouldnt it have been prudent ( i know its now water under the bridge)
to migrate the existing snapshot to the new service and establish a stable footprint before doing any mods/upgrades?

just a curiousity question, if what dark is saying is true. if the the installed snapshot is the same as the older , then it would probably point to something provider side.

if all this pondering is off the mark, then merely dismiss it as ramblings of an old fart developer [career-wise, i'm not "one of the eqemu devs" ]

== sfisque
  #9  
Old 06-06-2007, 03:50 AM
Darkonig
Hill Giant
 
Join Date: Dec 2006
Posts: 102
Default

login server code did not appear to be changed. It had that same problem before the move, but with all the new players it just appears to be happening more often.
I play 13 characters several times a week and maybe one or 2 of them will get this error (not always the same character) and when they do get it, it may require only 1 more login attempt or it has taken already more than 20.
But it is not consistent, the only variable found was in packet captures of what the login server sent. If it sent 'Survey packets' the client crashed. If it did not sent 'Survey packets' it did not crash. This behavior did not change at all when the hosting changed.
  #10  
Old 06-06-2007, 08:03 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

There have been quirks with the public login server since I've been around. Blank servers, servers with 7123847893 players, gpf's, no connections, blah blah blah. I think it's just more obvious now because of the influx of new players. And us old(er) timers were just used to it.
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