Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

Reply
 
Thread Tools Display Modes
  #1  
Old 07-18-2005, 02:32 PM
bushman77
Hill Giant
 
Join Date: May 2003
Location: In the bush
Posts: 129
Default requirements

What are the requirements to use any of of the open zone programs. Like a 3rd party 3d graphic designing programs
Reply With Quote
  #2  
Old 07-18-2005, 05:49 PM
Aydun
Sarnak
 
Join Date: Jun 2005
Location: Sarasota, Florida.
Posts: 44
Default None!

Greetings,

that's the aboslute beauty of openzone.. it's like a zone maker/editor !! it has a good deal of tools within it, and functions like a limited 3d designer.. download it and starting playing around man it's REALLY sweet.

Oh btw, you can get a free 3d studio sort of deal, called GMax.. from discreet (makers of 3d studio), check this forum area and yo u'll find the link for it in the tutorials area I believe.

Kindest Regards,
__________________
Aydun
Reply With Quote
  #3  
Old 07-19-2005, 12:46 AM
saveus
Sarnak
 
Join Date: Mar 2005
Posts: 30
Default

for make a zone you need :

a) a 3d modeler
(freeware :gmax ; blender)

b) a picture editor
(freeware :gimp)

c) a picture explorer : (if you have 10000 texture file
(irfanview )

d) a good library directory

e) a "fast load zone viewver" :
eqzoneviewer but the devlopper stop the dev not easy to find
i will be put it somewhere soon.

f)dongeon builder

g) S3DSpy


h) openzone
Reply With Quote
  #4  
Old 07-19-2005, 03:54 PM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

To get started, you can begin with just OpenZone and my sample textures. The sample textures are available here, and there are hundreds of textures to get you started:

http://sourceforge.net/project/showf...ease_id=276191

I've also released some sample zones so you can see what is possible with OpenZone:

http://sourceforge.net/project/showf...ease_id=333409

If you want to make dungeons, you will also need Dungeon Builder. It exports standard 3DS-Max (.3DS) files that you would import with OpenZone (Dungeon Builder really has nothing at all to do with EQ and can be used for any purpose). Dungeon Builder 1.8 is available here:

http://sourceforge.net/project/showf...ease_id=333537

EQZoneViewer is great for looking at your exported zones for the purpose of making sure that they're what you want, but it's not required. It's not being updated anymore, but you can find it here:

http://www.eqzoneviewer.com/

If you want to make your own textures, you can use a picture editor, but a better solution is a dedicated texture creator that can make seamless textures. I use Texture Maker:

http://www.i-tex.de/

OpenZone is limited in the quality of the zones and objects that it can create, and an external tool like GMax is helpful if you want better. OpenZone can import standard .3DS files so any tool that can export to them should work just fine. OpenZone can also import Quake III levels, but it doesn't import everything about them, like multiple shaders (only transparency gets imported).

S3DSpy is useful if you're making weapon files (e.g. a gequip.s3d replacement) rather than zones. S3DSpy is basically like a WinZip for .S3D files: that is, it's a generic archive management program that lets you add, remove, rename, etc. files in .S3D archives. S3DSpy 1.2 is available here:

http://sourceforge.net/project/showf...ease_id=315328
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:36 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3