Mobs Attacking speed
Maybe add in a new column in the npc_types database for attackspeed. I am trying to simulate raid mobs on EQlive but i cannot get near the correct dps they put out. only way to do this is by increasing their max damage but that just makes them able to kill you in one round instead of attacking very fast with quads letting you live long enough for a ch rotation to keep ya alive. Or implementing something like the #haste command but for targets. Sorry if this is already in or I am missing something but i could not find anything like this.
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