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  #1  
Old 04-13-2021, 12:48 PM
EQEmpires
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Join Date: Mar 2021
Posts: 14
Default EQEmpires: Classic

EQEmpires is EverQuest with each class overhauled from the ground up. It uses the RoF2 client and will go through the game's original progression but with a significant overhaul.

There are abilities and spells from later in Live's lifecycle and totally custom one's added as well. The server will allow boxing but will be designed from the ground up to facilitate real grouping.

It uses a Firiona Vie style ruleset, (The database we're using is based off of the FV Project by TurmoilToad). It has Smart Diablo Loot (~20,000 items dropping from level 1-51) and increased bag capacity. A custom Marketplace where you can sell/buy/trade items from any location in Norrath. And loosened clicky types so you may click 90% of the items that are dropping regardless of class.

Every major city has been overhauled and given a complete questline that culminates in your character becoming Allied with the factions and obtaining an item that allows you to teleport to that city.

EQEmpires features a robust 'Heroic Dungeon' and 'Challenge Mode' system where players can square off against mobs that scale to their level and difficulty steadily increases as you increase your "Zone Level". There are weekly and daily quests associated with this.

The information above is just the tip of the iceberg for changes that have been made. Development is still ongoing and we hope to release no later than 2 months from today.

Here are some pretty pictures:

Old Spell Graphics Working and Scaling with level


Custom Global Marketplace / Bazaar


Custom Questlines in EVERY major city!


Custom UI based on the old Velious UI


Easter Eggs & Nods to other popular servers in lore, quests, random mob encampments. This specific one is a nod to Shards of Dalaya. I spent a lot of time here as a newbie on that server and added a tiny small custom area. These NPCs award Qeynos Guard/Merchant faction and are an alternative way of grinding faction for this major custom questline.



You may join our Discord for on-going updates here and register on our website/forums to get the files when we start our closed beta testing here.
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  #2  
Old 04-13-2021, 12:49 PM
EQEmpires
Banned
 
Join Date: Mar 2021
Posts: 14
Default

Quick List:
  • Custom Time-Locked Progression Server
  • Custom Scaling Dungeon System
  • Extremely Competitive End Game
  • Weekly/Daily Quests
  • Extremely Nostalgic but completely new gameplay
  • AA's obtainable at Level 1
  • Every class overhauled from the ground up
  • Classic Spell Effects + Models as well as weapon models all the way up to present Live expansion
  • Completely Custom UI designed for this server
  • 6 Box Limit (Game designed to facilitate real grouping
  • MQ2 Allowed - Custom Anticheat automatically punishes warping & other active plugins (Feel safe in knowing others aren't cheating)
  • Devs with experience running & managing servers
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  #3  
Old 04-13-2021, 03:28 PM
EQBasic's Avatar
EQBasic
Fire Beetle
 
Join Date: Mar 2016
Location: Earth
Posts: 8
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Didn't realize until I went to the website that it was same person who had eqawakened and a few other servers.This looks cool,but is this one going to stick around?
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  #4  
Old 04-13-2021, 09:47 PM
lgsource1
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Join Date: Sep 2010
Location: 37
Posts: 19
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Concept looks great!
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  #5  
Old 04-13-2021, 10:07 PM
EQEmpires
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Join Date: Mar 2021
Posts: 14
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Quote:
Originally Posted by EQBasic View Post
Didn't realize until I went to the website that it was same person who had eqawakened and a few other servers.This looks cool,but is this one going to stick around?
That's the plan. I made EQAwakened originally in 2014 and it had a great run. Of course I was much younger at the time and have learned from past mistakes with my other servers. Haven't really done much since EQA/EQI (Same server more or less diff names) other than help out on a few other servers.

This is gonna be the last server I am doing. I originally started this one for my dad to play as he has been developing some memory issues as of late but it has turned into more than that. I am hoping that this one will be the legacy I leave for EQEmu.

Definitely understand where you're coming from with the question though.

Quote:
Originally Posted by lgsource1 View Post
Concept looks great!
Thanks

Been working on this one for quite some time. I have a few other overviews I've been wanting to write up I hope to post more information as I can flesh it together.

The plan is for me to document the changes in Qeynos and surrounding zones just to give a proper example of the changes I am going with. Everything else from that point on will be undocumented (at least from me, players are free to do whatever they want, will start a wiki if needed to facilitate that) to preserve the feeling of there still being things in the world that you don't know about.
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  #6  
Old 04-14-2021, 10:22 AM
Nerdgasm
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Join Date: Apr 2013
Posts: 426
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I love the old school spell graphics, I think they looked so much more... What's the word... Robust? Lol. Great job.
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