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  #1  
Old 05-21-2015, 01:23 PM
jpyou127's Avatar
jpyou127
Discordant
 
Join Date: Nov 2005
Posts: 270
Default Vex Thal port out

Looking at other threads I am getting not quite the same error on 3 different emu servers I have compiled.

I read that there are "checks" inside VT that if you do not meet the requirements will port you out.

So whats happening is with a GM flagged account I am ported out to Umbral when I turn the first corner from zone in. The zone is populated with NPCs. I am wondering if this is normal behavior due to not being in a raid? I removed keying flags and also had the key for the GM toon. I checked all my client files as well.

Peyton
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  #2  
Old 05-21-2015, 01:59 PM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,490
Default

I don't see any checks in the vexthal folder. Perhaps you were facing the exit? That happens quite often.
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  #3  
Old 05-21-2015, 02:07 PM
demonstar55
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Join Date: Apr 2008
Location: MA
Posts: 1,165
Default

vexthal's zone in is weird, people have tried to fix it and have always given up. I believe #zone vexthal puts you beyond a zone point that they take for some reason. So running into the zone will zone you out.
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flagging, keying, kicked, thal, vex


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