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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 06-16-2009, 05:03 PM
zergling
Sarnak
 
Join Date: Mar 2009
Location: In an apartment
Posts: 33
Default AAs before level 51?

I was curious if there is a setting somewhere I am missing that would allow my players to set themselves to start earning AA xp before level 51?

Or is it buried somewhere in the source code that I could possibly change and recompile with? (Do you happen to know what file I would look to change this?)

I can see how I can set what level an AA can be purchased at, but unless I can let the characters earn the AA points to purchase them below 51, there is no reason to set the AAs themselves below that.


PS: Yes I understand some AAs would be very overpowered at low levels. I was mainly going to do it for the +stat AAs and other innocuous stuff. And I was planning to leave the cost at the level 51 rate. My players just want an option so that they can still hunt and make slow progress without gaining levels and getting too far ahead of others.
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