Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

Reply
 
Thread Tools Display Modes
  #31  
Old 10-16-2008, 08:15 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Gotta remember weapons have their own proc rates built in; I'd say majority are below 100% so it's not really that bad in practice. I need to look at how those are being handled as well and see if it's doing it right. Other than that I really really don't see a good reason to change the formula.
Reply With Quote
  #32  
Old 10-16-2008, 08:31 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

Quote:
Originally Posted by KLS View Post
Gotta remember weapons have their own proc rates built in; I'd say majority are below 100% so it's not really that bad in practice. I need to look at how those are being handled as well and see if it's doing it right. Other than that I really really don't see a good reason to change the formula.
well each weapon can have its own rate, the system should be based with assumtion of some stable X where X is preferanly 100% to easy up estimates
Reply With Quote
  #33  
Old 10-16-2008, 11:51 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Take a look at what I have posted later tonight.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:46 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3