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  #1  
Old 03-09-2017, 05:50 AM
Krical
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Join Date: Dec 2007
Location: Norway
Posts: 19
Default Making a new server, what do people want?

Hello!

Me and a friend is currently making a new EQ server, its up and running but right now its just a normal server with higher exp rates.

What do you guys want on a server? do you want it to be custom? PvP? etc?

Feel free to write anything and ill see what I can do.
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  #2  
Old 03-09-2017, 05:59 AM
NostalgiaEQ
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Join Date: Sep 2016
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Somehow you have to compete with all the other servers out there and they all have a higher population than yours does. There are plenty of pvp or custom servers already. You are going to have to come up with something that is so compelling that it is more fun to play than servers with hundreds of people on them..
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  #3  
Old 03-09-2017, 07:00 AM
Krical
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Yeah, not trying to compete with anyone Just made a server for people who wants something else or want to contribute on what they want on the server
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  #4  
Old 03-09-2017, 01:09 PM
NostalgiaEQ
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Well I have been seeing people asking for GM powers to try them out so if you give people GM powers then that would make a few people happy.
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  #5  
Old 03-09-2017, 02:25 PM
Maze_EQ
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GM Power servers have little to no playability.

Everyone gets bored in 30mins.

Now an interesting idea would be to have an ascension system, where when players hit max level + banked AA's they can choose to ascend, which will unlock certain commands.

Hmm, That actually seems fun.
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  #6  
Old 03-09-2017, 03:25 PM
GRUMPY
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Join Date: Oct 2016
Posts: 445
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Quote:
Originally Posted by Maze_EQ View Post
GM Power servers have little to no playability.

Everyone gets bored in 30mins.
I can agree with that. Little while ago, just for fun, I temporarily put up a "goof off" server with 40+ GM commands simply for
people to screw around with for a few days. It wasn't anything permanent. There was very little interest in it. I didn't care
anyway, it was only for a few days. My main work here is geared at totally legit content, regardless of interest, haha
Got a few weeks left to go on it yet.
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  #7  
Old 03-09-2017, 04:01 PM
Jahosphat
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Join Date: Apr 2009
Location: LA
Posts: 96
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How about a server called Benjamin Button. You start max and delevel to zero.
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  #8  
Old 03-09-2017, 04:05 PM
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Uleat
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Default

That's actually pretty funny!
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  #9  
Old 03-09-2017, 04:08 PM
GRUMPY
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Haha, didn't someone make a post about some kind of server idea where you go back to level 1 when you die?
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  #10  
Old 03-09-2017, 05:07 PM
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Uleat
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Yeah..but, I think the idea is to gain 'negative' experience and work your way down
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  #11  
Old 03-09-2017, 06:00 PM
GRUMPY
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Oh definately, I understood that concept, I've seen a few ideas of "deleveling" servers posted but I wonder if players would
be in a race to get to the bottom, just as much as they do to the top, haha
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  #12  
Old 03-09-2017, 06:28 PM
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Uleat
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This isn't as good as the 'buttons' concept...

But, you could always do client->SetLevel(RND(1,100)) on leveling :P
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  #13  
Old 03-09-2017, 08:17 PM
GRUMPY
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Quote:
Originally Posted by Uleat View Post
But, you could always do client->SetLevel(RND(1,100)) on leveling :P
Actually a random level might be more fun (in a crazy way), keeps the suspense going, haha
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  #14  
Old 03-09-2017, 09:19 PM
NostalgiaEQ
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Quote:
Originally Posted by Maze_EQ View Post
GM Power servers have little to no playability.

Everyone gets bored in 30mins.

Now an interesting idea would be to have an ascension system, where when players hit max level + banked AA's they can choose to ascend, which will unlock certain commands.

Hmm, That actually seems fun.
That's exactly how MUD's worked. So that is a tested and proven formula, people still play MUD's 30 years later.
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  #15  
Old 04-16-2017, 03:13 PM
adamle00
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How about raid content that is 1 groupable.
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