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  #1  
Old 01-13-2019, 12:44 PM
ErikSigvard
Fire Beetle
 
Join Date: Jan 2019
Location: Cheyenne, WY
Posts: 11
Default Mobs in TSS do obscene amounts of damage (200M+ per hit)

Hi there,

Using UF client.

Went to Blightfire Moors and Goru'Kar Mesa with my 44 Necro and his merc, and the mobs are doing in excess of 200,000,000 damage in a single hit. I tested a blightfire rat, Ursalua, and a spider

I've been digging through the zone and npc_types tables, but I'm not readily seeing anything that would cause them to do insane damage like that.

Any ideas?
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  #2  
Old 01-13-2019, 01:10 PM
ErikSigvard
Fire Beetle
 
Join Date: Jan 2019
Location: Cheyenne, WY
Posts: 11
Default

Okay I believe I figured this one out. Looking through npc_types for mobs in Mesa and Moors, all of their mindmg and maxdmg are set to 0 and 4 respectively. I went through and compared similar level mobs in soldungb (for comparison against mesa) and they are generally mindmg 20 and maxdmg 110 (I emphasize **generally**). After I set several mobs to have a min/max damage greater than the default values, they quit being gods.
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  #3  
Old 01-13-2019, 02:07 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,165
Default

PEQ has developed up to OoW. Anything after this is just captured data that hasn't been tweaked or developed upon.
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  #4  
Old 01-13-2019, 02:15 PM
spiritchaser
Fire Beetle
 
Join Date: Jan 2019
Posts: 29
Default

I've been toying with that global scaling system to learn it. It could be a handy little feature for those later expansions that aren't part of the peq work yet.
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