Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-02-2019, 05:02 AM
jackworks
Fire Beetle
 
Join Date: Dec 2006
Posts: 2
Default About melee hit damage adjustment

Hello all (My English is pretty limited, please don't mind)

i have a isusse about "melee base hit damage"

try to set rules_set
[Combat:HitCapPre10]
[Combat:HitCapPre20]
[Combat:HitBonusPerLevel]
[Combat:MaxChancetoHit]
[Combat:MinChancetoHit]

Didn't change anything on melee class...

and i tryed to search in forum about enhance melee base hit damage
but not see any on WinServer solution

so if i want to up my melee class hit dmg , Is there any other way of handling?


thx a lot !
Reply With Quote
  #2  
Old 04-03-2019, 08:01 PM
sklead's Avatar
sklead
Sarnak
 
Join Date: Jul 2005
Posts: 38
Default

What did you set the values to? One way to check to see if the rules are in use is to log in to your server and use the #rules command and look for:

RULE_INT ( Combat, HitCapPre20, 40)
RULE_INT ( Combat, HitCapPre10, 20)

Note the values on the far right are the damage caps, so theoretically you could modify those to whatever

I would also check out this thread: http://www.eqemulator.org/forums/showthread.php?t=35541
__________________
In my defens, God me defend
Reply With Quote
  #3  
Old 04-03-2019, 08:09 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,165
Default

Only Combat:HitBonusPerLevel is used if you're using the legacy combat lua system.

The rest need to be removed.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:48 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3