Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

Reply
 
Thread Tools Display Modes
  #16  
Old 10-18-2004, 03:17 PM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

does anyone that its happening to have a public server I connect to so I can try to reproduce this error for myself?
__________________
Lethal Encounter
Reply With Quote
  #17  
Old 10-18-2004, 03:20 PM
govtcheeze
Hill Giant
 
Join Date: Mar 2004
Location: South Florida
Posts: 247
Default

This is happening on PEQ The Grand Creation for me.
Come to #npcmovdb and PM me, so I can give you my login info if you want to try it with my chars.
__________________
GovtCheeze, Welfare Warrior
"Listen, here's the thing. If you can't spot the sucker in the first half hour at the table, then you ARE the sucker." -- Mike McDermott, Rounders

Developer of the original (circa 2004):
Loots v2.0, bitch!
Faction v1.0, bitch!
Magelo-like clone v0.3, bitch!
Zone geometry and spawn/path viewer, bitch!
Reply With Quote
  #18  
Old 10-18-2004, 03:26 PM
moadhib
Fire Beetle
 
Join Date: Jul 2004
Location: Canada
Posts: 22
Default

Same problem here.

6.0 DR1 server with 6.0 DB. If I let my Zones be dynamic - black screen after char creation or selection. As soon as I make my zones static - smooth as silk.

Funny thing is I didn't have this problem till this afternoon - and I changed nothing...
Reply With Quote
  #19  
Old 10-18-2004, 03:35 PM
zephyr325
Hill Giant
 
Join Date: Sep 2004
Posts: 117
Default

Quote:
Originally Posted by Edgar1898
does anyone that its happening to have a public server I connect to so I can try to reproduce this error for myself?
You're welcome to try it on my server - I'm the last one on the list -Zorpormani. If 'ya tell me who you're logging in as, I'll capture the output from the screen and post it as well...hell, lemme know you're coming and I'll grab a damn packet trace...this error is driving me nuts!
Reply With Quote
  #20  
Old 10-18-2004, 03:37 PM
Elkay
Hill Giant
 
Join Date: Sep 2004
Posts: 184
Default

Yeah my laptop fans usually run at 33%, occasionally bumping to 66% during normal play. When this happens, they go to 100% within seconds and stay there until 5-10 seconds after I end the client process. I was assuming it was GPU related and was hammering the crap out of it with stuff it could not render, but I supposed it's possible it was actually the CPU (my laptop uses integrated fans/sinks for both CPU/GPU).
Reply With Quote
  #21  
Old 10-18-2004, 03:38 PM
Elkay
Hill Giant
 
Join Date: Sep 2004
Posts: 184
Default

Quote:
Originally Posted by Edgar1898
does anyone that its happening to have a public server I connect to so I can try to reproduce this error for myself?
I'll leave mine up overnight for you. Druzzil's Destiny. Gimme a sec.
Reply With Quote
  #22  
Old 10-18-2004, 03:40 PM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

One thing I did notice that isnt good when I tried to login to govtcheeze's char (might be unrelated to this bug), but we are sending empty spawn position updates in some places. I'm going to compile a zone that spams the client with these packets and see if it still zones in.
__________________
Lethal Encounter
Reply With Quote
  #23  
Old 10-18-2004, 03:44 PM
Elkay
Hill Giant
 
Join Date: Sep 2004
Posts: 184
Default

Now that you mention it.. one time that I did actually get logged in (like the one time with spawns), I had like 25-30 mobs sitting right on top of each other battling over spawn spot 0 0 0. Just thought that might help debugging if it's relevent at all.

BTW server up for the night and I backed my db up, have at it.
Reply With Quote
  #24  
Old 10-23-2004, 08:13 AM
bobby15
Fire Beetle
 
Join Date: Oct 2004
Posts: 12
Default hmm

I was having Dynamic zones working fine with the PEQ database. Now I downloaded a precompiled Perl world.exe and stuff. And It doesn't say Unknown packet during client connection. It just says unknown opcode. Any further info on this? And also, instead of black screen I get the "Zone Is Not Available" message. Which I wasn't getting before i switched to perl.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:39 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3