Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::GeorgeS's Tools

Development::GeorgeS's Tools A forum just for GeorgeS's tools

Reply
 
Thread Tools Display Modes
  #1  
Old 08-04-2009, 06:24 AM
The_Hinge
Fire Beetle
 
Join Date: Jan 2009
Location: Sarasota Florida
Posts: 12
Default Exporting custom merchants w/item changes

Forgive me if i've missed a discussion like this before in these forums, my search came up fairly empty.

I've been using GeorgeS's awesome tools for a while now and cant seem find a way to export out a couple custom merchants along with their spawn point and items i've stocked them with (including custom pricing)

The senerio is this;

I tend to keep my server pretty close to the latest development code and current PEQ database release.

Over the last 6 months it's been simply easier for me to dump the player tables to a .sql file then do a complete clean install upon a new database release and then put the player data back.

So far it's worked really well except for my custom epic/food/spell vendor which goes bye bye.

I've cracked a couple sql tutorials in an effort to write it out myself , but i'll be honest, it's heady stuff for me if i'm not using it every day, which unfortunatly i'm not.

Not to mention i'd like to look through the export file just to see where all the tables involved actually reside.

I suppose i could look through the source code...

But was hoping there was an already built tool that could fast track me to a solution.

Thanks again GeorgeS, i've truely enjoyed customizing my server with your tools, they have been most helpful.
__________________
Hinge
www.houseofhinge.com
EQEmu, Pve, Peq, Legit
Reply With Quote
  #2  
Old 08-05-2009, 10:30 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,475
Default

exporting selected merchants and their sell list is not a problem, however exporting the spawn point is tricky , with issues like when the npc belongs to more >1 spawngroup. I think it would be safer to export just the npc (stats and all), and if it's a merchant, export the sell list as well.

I can code this in later,



GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #3  
Old 08-06-2009, 09:11 AM
The_Hinge
Fire Beetle
 
Join Date: Jan 2009
Location: Sarasota Florida
Posts: 12
Default

That would be fantastic.

Recreating the spawn by hand is fine by me.

Thanks a ton
__________________
Hinge
www.houseofhinge.com
EQEmu, Pve, Peq, Legit
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:45 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3