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  #31  
Old 09-16-2017, 03:25 PM
Fridgecritter
Hill Giant
 
Join Date: Feb 2008
Posts: 188
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I guess I should have posted here after I fixed mine. Well, that is to say, I did a work around for it. The kobold skull charm you get from tutorial, I just added a focus effect to it that gets rid of hunger. Then I put the skull charm on a vendor in pok for those who leveled out of tutorial.
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  #32  
Old 09-17-2017, 01:48 AM
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Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by Indev View Post
This is happening to my Human and Iksar characters across all kinds of servers here, legit and custom. Emu servers are just unplayable now for me, and started in the recent past.

Using RoF1 and RoF2 clients and standard MQ2 binaries (non cheat)
Emulator servers are unplayable because of food consumption? That is a little dramatic
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  #33  
Old 09-17-2017, 04:31 AM
Indev
Fire Beetle
 
Join Date: Apr 2016
Location: Midwest USA
Posts: 16
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Hyper food consumption; and the related chat spam, loss of stat food bonuses, ingame replacement costs thereof, and the related character regen oddities...

Listing our clients, affected races, and noting that this is indeed a recent occurrence was my attempt to be helpful to whichever dev is able to look at this. I would write better, more complete bug reports if time allowed. Not supposed to be anything dramatic about it; it is simply a new and extremely annoying 'bug' for me and my family and we've played here on and off for about ten years.

Cheers
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  #34  
Old 09-17-2017, 10:48 AM
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Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,071
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Here you go, spent a decent amount of time on it for you this morning

https://github.com/EQEmu/Server/comm...6360416a4927e0

Pull the latest binaries down via eqemu_server.pl script


Last edited by Akkadius; 09-17-2017 at 11:19 AM..
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  #35  
Old 09-17-2017, 05:05 PM
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Toony
Sarnak
 
Join Date: Jul 2009
Location: USA
Posts: 85
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Thanks Akka, certainly was playable though, thanks just the same.
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  #36  
Old 09-17-2017, 10:57 PM
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jakalecax
Fire Beetle
 
Join Date: Nov 2009
Location: OmnomnomHIO
Posts: 11
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"Thank You" just seems so disingenuous, even though it is truly heartfelt. We liked fusion's workaround, but of course this is soooo much better for everyone.

Thank You, Akka
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  #37  
Old 09-19-2017, 12:54 AM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,165
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Okay, I sat down on live and figured out the a few things I couldn't figure out from client analysis.

I still need to look into negative effects, which despite what every one says, still exist on live! Although I think client analysis will tell me these details.
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