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  #16  
Old 05-07-2013, 01:53 AM
Jahar_LoA
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Join Date: Apr 2013
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I just hope that in this attempt, we are able to live up to Diablo name. I think we have failed to deliver that in our past attempts, in this one however, we are pushing it just about as far as we can.
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  #17  
Old 05-08-2013, 04:28 PM
Nerdgasm
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Join Date: Apr 2013
Posts: 426
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Quote:
Originally Posted by Drajor View Post
You are not alone when it comes to difficulty making spells. I have spent a shameful amount of time working with custom spells >< I think it is a matter of complexity, as each spell has 200+ fields. To my knowledge there is no spell editor that comes close (or even attempts) to reducing this complexity, they are all just DB front ends.

I really love Diablo (limited love for D3) so I am looking forward to your creation!
Thank you for your kind words, Drajor. We will be opening an Pre-Alpha testing phase in which 4 classes will be open for play, at the moment we've decided a Paladin(Whom is a tank), Witch Doctor(Whom is a Hybrid, can DPS can heal), Cleirc(Healer) and a Socerer(DPS) will be open. Give people a general idea of the custom content to look forward to;

The idea that we have for a 'pre-alpha' is as followed; You join the server, select one of the four classes that are going to be open for play through ~~ONLY ACT 1~~, get to the hub zone, and follow a story line, while in the end when the server opens for BETA we hope to have BOTH story lines finished, we will for sure have one completely done. There are two NPC's that you will find in game when you first join, Jeron of the Chaos, and Nilot of the Order. Chaos clearly will make you follow a more DARK side of things, which involves killing some of the beloved characters of Diablo, while Order is as if you were playing THROUGH Diablo, killing NPC's such as Duriel.

The story line we're going to have Pre-Alpha is going to be Order. I have a feeling people will see the idea we're trying to incorporate with Diablo, I still have to try to get a hold of Wrath to figure out the scaling loot thing we talked about ages ago, I was to stupid to write it all down... Lol. I'm going to get back to work, I'll have a aprox release date on the pre-alpha soon.

~Nerdgasm
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  #18  
Old 05-08-2013, 06:09 PM
satora54
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Join Date: Jul 2009
Location: Elizabethville
Posts: 60
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Quote:
Originally Posted by Nerdgasm View Post
Thank you for your kind words, Drajor. We will be opening an Pre-Alpha testing phase in which 4 classes will be open for play, at the moment we've decided a Paladin(Whom is a tank), Witch Doctor(Whom is a Hybrid, can DPS can heal), Cleirc(Healer) and a Socerer(DPS) will be open. Give people a general idea of the custom content to look forward to;

The idea that we have for a 'pre-alpha' is as followed; You join the server, select one of the four classes that are going to be open for play through ~~ONLY ACT 1~~, get to the hub zone, and follow a story line, while in the end when the server opens for BETA we hope to have BOTH story lines finished, we will for sure have one completely done. There are two NPC's that you will find in game when you first join, Jeron of the Chaos, and Nilot of the Order. Chaos clearly will make you follow a more DARK side of things, which involves killing some of the beloved characters of Diablo, while Order is as if you were playing THROUGH Diablo, killing NPC's such as Duriel.

The story line we're going to have Pre-Alpha is going to be Order. I have a feeling people will see the idea we're trying to incorporate with Diablo, I still have to try to get a hold of Wrath to figure out the scaling loot thing we talked about ages ago, I was to stupid to write it all down... Lol. I'm going to get back to work, I'll have a aprox release date on the pre-alpha soon.

~Nerdgasm


So three casters and one melee tank? Seems kind of boring.
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  #19  
Old 05-08-2013, 06:15 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 966
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Quote:
Originally Posted by satora54 View Post
So three casters and one melee tank? Seems kind of boring.
Glad to see such an intelligent response. You do realize your quoted the answer to your remark....
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  #20  
Old 05-08-2013, 06:24 PM
Jahar_LoA
Sarnak
 
Join Date: Apr 2013
Posts: 81
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Please note that we are only releasing 4 of the 12 planned classes for Alpha.
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  #21  
Old 05-08-2013, 06:28 PM
satora54
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Join Date: Jul 2009
Location: Elizabethville
Posts: 60
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Quote:
Originally Posted by sorvani View Post
Glad to see such an intelligent response. You do realize your quoted the answer to your remark....
The irony of your statement is hilarious.
It was obviously for clarification.
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  #22  
Old 05-09-2013, 08:32 PM
Nerdgasm
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Join Date: Apr 2013
Posts: 426
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Quote:
Originally Posted by satora54 View Post
So three casters and one melee tank? Seems kind of boring.
Yes, three casters and a tank, people asked us for a look into the server and these are the classes that were done completely.

It's not like this is Alpha, it's PRE-Alpha in which lots of bugs and NOT all classes are intended to work.
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  #23  
Old 05-11-2013, 03:29 PM
Kavanah
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Join Date: Nov 2010
Posts: 68
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When can we expect Pre-Alpha?
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  #24  
Old 05-18-2013, 02:46 AM
Nerdgasm
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Join Date: Apr 2013
Posts: 426
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I just had a chance to read this, pre-alpha can be expected soon. We are in the process of making the spells, (well more like Discs. :P they are a pain in the butt.)
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