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  #1  
Old 10-25-2004, 02:06 PM
ajb20
Hill Giant
 
Join Date: Jul 2004
Posts: 106
Default Players looting other's corpses

I have had reports of people missing half the items on their corpse and also being able to run around and loot random corpses. So it would seem that after a certain amount of time it is possible to loot the corpses of other people, or just some really serious bug :P
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  #2  
Old 10-25-2004, 03:25 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by http://www.eqemulator.net/forums/viewtopic.php?t=18070
Anyone can loot anyone elses PC corpse without any direct consent (Maybe this is an option or a bug, not sure)
Been posted and reported on SourceForge
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #3  
Old 10-25-2004, 07:21 PM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

Thanks, I added in the /consent and /deny commands as well as fixed the loot bug.
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