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  #36  
Old 06-08-2012, 12:16 PM
Riverstorm
Fire Beetle
 
Join Date: May 2012
Posts: 1
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Sorvani, I was going through this thread and you seem to maintain a good list of missing files. I was going to ask if delveb.eqg (Post #52), tox_chr.s3d and tox_chr.txt (Post #124 & #126) from Titanium needed to be added to the list from reading through this thread?

Also it looks like the lavastorm_chr.txt (Post #62) file old or new needs modified to add the extra few lines to make it correct? Both Titanium and Live seem to be missing the lines.

The other thing is I don't have SoD only Titanium and UF so I couldn't find globalload.txt (Post #61). Is that file needed?

Also does eqstr_us.txt (Post #45) need replaced? It seems to have a lot more information defined in it.

One last question, sorry for all the questions I am really new and just trying to figure it out. If you have for example the gunthak_chr.txt (Post #102, #103, #105) (24 defined items vs. the Live file with 21) does it ignore the extra lines? Does it look to load them from some texture or animation file and silently write them to the error log file if they don't exist. Basically I was looking to add the more accurate/precise one and if there's a "sister" file or group of files that needs to be updated with it. Like when the poster said he just copied gunthak*.* and moved all files gunthak files. Ok not sure how to say it but if you move a file from Live do you have to move the grouping or is the one single file all you need to make it work? I am more of a fan of trial and error vs. dumping a bunch of extra files in a subdirectory to get it working.

I have been able to match the file size with many of the listed missing files but not the date/time stamp.

Thanks.
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