creategroundobjectfrommodel & race cond?
I'm seeing some odd behavior in a quest. I am using creategroundobjectfrommodel to create an object. This occurs right after the player zones in.
The object is created just fine, but I cannot get rid of it. A depop sends the packet, but the object still remains in the client's view.
If I delay 30 sec before creating the object, the object is able to depop/respawn/depop just fine. A 5 sec delay did not work.
Does anyone have any idea what might be going on here? Or perhaps areas that I should look into?
Thanks much
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