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  #1  
Old 10-02-2008, 08:00 PM
spider661
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Join Date: Oct 2005
Location: michigain
Posts: 260
Default NPCSpecialAttacks()

how does this work?

will it set and remove them? im trying to make npc unattackable but once you kill a trigger npc it will tell them to become atackable will this do it.. npc1 at 70% tells npc 2 and 3 to take off ABH flag and put on UIDfCNTE and have them attack first player they see..

can this be done?

i know i could despawn them and spawn another version but was looking and found this so was wondering if it could do it easyer
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  #2  
Old 10-02-2008, 10:20 PM
spider661
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Join Date: Oct 2005
Location: michigain
Posts: 260
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ok nvm i got it
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  #3  
Old 10-02-2008, 11:40 PM
ChaosSlayer
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Join Date: May 2007
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Quote:
Originally Posted by spider661 View Post
ok nvm i got it
so share the info =P
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